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Degree Programme in Media and Arts: 24MEDIAART

Code: 24DMA

Degree:
Bachelor of Culture and Arts

Degree title:
Bachelor of Culture and Arts

Credits:
240 ects

Duration:
4 years (240 cr)

Start semester:
Autumn 2024

Description

Unlock Your Creative Potential with Media and Arts!

Media and Arts is a degree programme for future experts in the creative sector. The curriculum guides you in generating fresh ideas and developing them in high-quality, artistically, technically, ethically and economically successfully manner.

Gain up-to-date competencies in this growing, international, and ever-changing creative sector. Learn how to utilize new media tools and adapt various working methods to projects of different types. With options for practical training and study exchanges abroad, our programme sets the stage for an extraordinary international career. We are located on the Mediapolis Campus, alongside the Finnish Broadcasting Company (YLE).

In your application, you'll choose a specialisation: Interactive Media, Music and Audio Industry, or Fine Art Lab. Beyond your main focus, you can customize your personal study plan from various modules like animation and VFX, visual design, game design, sound design, event production and business, moving image art, or fine art creative economy.

Upon graduating, you'll possess the skills required in the global creative industry. This sector offers a large amount of job opportunities, including roles as experts, developers, and entrepreneurs in fields such as game production, music and live event production, new media production, service design, and fine art.

Content
The first year provides a broad perspective on the basic skills needed in the media field and chosen specialisation. In autumn, you will study introductional courses and one basic Finnish language course. In the spring term, you will select the first professional studies' 30-credit module of your specialization's core competence area. After the first year, you will know how to use the essential tools and techniques. Projects included in the spring study modules will also involve work with customers in different sectors.

In the second year, you will choose a second 30-credit module from the whole Media and Arts professional studies offering for the autumn term and a third module for the spring. Projects included in the modules will also involve work with customers..

During the third year, you will deepen and broaden your professional insight into your specialisation either by participating in an international study exchange or by choosing a fourth 30-credit professional study module at TAMK during autumn. Choosing modules across specializations, other programmes, and including studies from Tampere University's cross-study selection is possible. For example, studying entrepreneurial competencies in Business Programmes or in HUBS is one option. In the spring term, you will start studying methods for your thesis project and study the Work-life Skills module, as well as more language studies. Work-life Skills include career planning, entrepreneurship, preparations for practical training, newest technologies, and a customer project.

The fourth-year program for the autumn term consists of free-choice studies and practical training. In the spring term, you will undertake practical training and produce a Bachelor's thesis.

Carve Your Own Study Path
Please note that the description of the studies given above is just an example of a study plan. You will have the opportunity to plan your individual study program with your teacher tutors and your study counsellor
.
Specialisations:
The main specialisations are Interactive Media, Music and Audio Industry, and Fine Art Lab. These professional studies are subdivided into 30-credit professional study modules (animation and VFX, visual design, games academy, user experience design, web and app design and development, music production and business, live event production, sound design, new tools and methods in music and event production, photography, color and drawing, moving image art, and fine art creative economy). There are also joint courses and projects with, e.g., the Finnish AV Media programme and International Business.

You can build your own field of expertise by choosing or combining studies from the range of study options on offer. Combining studies from more than one study path is possible after the first year. The curriculum also contains large sections and projects, such as the one-year-long Game Academy, which are shared between different study paths and with other degree programs. Collaboration with Tampere University will open more options for course selection and projects.

Structure of Studies:
The scope of the degree program is 240 ECTS credits in total, consisting of:
• basic and professional studies (150 ECTS credits)
• elective professional studies (30 ECTS credits)
• practical training (30 ECTS credits)
• free-choice studies (15 ECTS credits)
• Bachelor’s thesis (15 ECTS credits)

To ensure good possibilities for employment, the studies include about five months (30 ECTS credits) of practical training. It is recommended that you familiarize yourself with more than one work task and working place during the training period. You will receive guidance for the practical training from a supervising teacher at TAMK, and the school and the workplace will jointly agree on your working and learning objectives.

Thesis
The final project required for the Bachelor’s degree consists of the thesis, an evaluation seminar, and a maturity test. The thesis and the written report may take different forms while fitting the interests and needs of the student and following the Tamk’s thesis guidelines.

Career Opportunities
Graduates of the degree program have many challenging national and international job opportunities, for example, in digital media companies, advertising agencies, game houses, publishing companies, booking agencies, event production companies, recording and mastering studios, art organizations, galleries, production companies, television, theatre, content production and record companies.

Possible job titles include project manager, producer, concept designer, game artist, graphic designer, animator, design lead, UX/UI designer, web designer, web programmer, VFX artist, sound designer, songwriter, performing artist, live sound and light engineer, event producer, artist (Fine Art), art photographer, art gallerist, curator or producer, and production manager.

Objectives

Goals
The focus of the degree programme is to provide up-to-date competencies in a continuously changing and growing international creative sector. The studies follow three main specialisations:

• Interactive Media
• Music and Audio Industry
• Fine Art Lab

Specialisations' professional studies are subdivided into professional study modules: animation and VFX, games academy, user experience design, visual design, music production and business, live event production, sound design, new tools and methods in music and event production, photography, color and drawing, moving image art, fine art and creative economy, and work-life skills. There are also joint courses and projects with, e.g., the Finnish AV Media Programme and International Business Programme.
You can build your own field of expertise by choosing or combining studies from the range of study options on offer.

The general aim of the studies is for students to become professionals who are able to work as developers, and entrepreneurs in fields such as game companies, music and live event production, new media production, service design and operators in the fine art field like visual artist, gallery director, art curators, both in Finland and abroad.

On a more specific level, the main objectives are that the graduate will:
• become capable of creative innovations and solutions that can be applied in practice
• master the media, working methods, and technology of his/her speciality
• be able to design, create, and lead media- and art-related productions ethically and sustainably
• be able to act professionally in typical communication and interaction situations in the field
• be able to design, create, and lead media- and art-related productions and act as a member of a team
• acquire the competence to enter both national and international fields of employment as a professional and as an entrepreneur

Curriculum development and working life cooperation

Studying in the Media and Arts Programme is typically: creative, practical, project-based, production-oriented, international, and often conducted in co-operation with the professional field, partner companies and institutions.

Show study timings by academic year, semester or period

Code Name Credits (cr) 2024-2025 2025-2026 2026-2027 2027-2028 Autumn 2024 Spring 2025 Autumn 2025 Spring 2026 Autumn 2026 Spring 2027 Autumn 2027 Spring 2028 1. / 2024 2. / 2024 3. / 2025 4. / 2025 1. / 2025 2. / 2025 3. / 2026 4. / 2026 1. / 2026 2. / 2026 3. / 2027 4. / 2027 1. / 2027 2. / 2027 3. / 2028 4. / 2028
24DMA-1028
Basic and Professional Studies

(Choose ects: 150)

150
24DMA-1075
Basic Studies

(Choose ects: 40)

35 - 40
NN00GU79 Study Guidance 1 1 1 0.5 0.5
IM00HC03 Orientation to Studies 4 4 4 2 2
2E00GL62 Communication Skills in Media Branch 5 5 5 2.5 2.5
2E00GL63 Svenska i mediebranschen, muntlig 1 1 1 0.5 0.5
2E00GL64 Swedish, Written 2 2 2 1 1
IM00GW15 Finnish 1 5 5 5 2.5 2.5
IM00GW16 Finnish 2 5 5 5 2.5 2.5
2E00GL65 English Communication for Media Professionals 5 5 5 2.5 2.5
2E00GL71 Basics of Video and Editing 5 5 5 2.5 2.5
IM00GM29 Audio Technology Basics 5 5 5 2.5 2.5
IM00GP94 Thesis Methods and Planning 5 5 5 2.5 2.5
24DMA-1076
Media and Arts Basic Skills

(Choose ects: 10)

10 10 10 5 5
24DMA-1077
Introduction to Interactive Media

(Choose all )

10 10 10 5 5
IM00GL55 Introduction to Design Practices 5 5 5 2.5 2.5
IM00GL56 Introduction to Media and Society 5 5 5 2.5 2.5
24DMA-1078
Introduction to Audio Technology

(Choose all )

10 10 10 5 5
IM00GL57 Basics of Music Production and Songwriting 5 5 5 2.5 2.5
IM00GL58 Basics of Music Business and Event Production 5 5 5 2.5 2.5
24DMA-1079
Introduction to Fine Art

(Choose all )

10 10 10 5 5
IM00GP92 Basics of Visual Perception 5 5 5 2.5 2.5
IM00GP93 Basics of Contemporary Art Methods 5 5 5 2.5 2.5
24DMA-1039
Work-life Skills

(Choose all )

15 15 15 7.5 7.5
IM00GL59 Career Planning 5 5 5 2.5 2.5
IM00GL60 New Emerging Media Technologies and Content Creation 5 5 5 2.5 2.5
IM00GL61 Worklife Project 5 5 5 2.5 2.5
24DMA-1041
Specialisation Studies

(Choose ects: 120)

90 - 120
24DMA-1009
Interactive Media

(Choose 120)

30 - 120
24DMA-1066
Visual Design 1

(Choose all )

15 15 15 7.5 7.5
IM00GR66 Introduction to Visual Design Tools and Theory 5 5 5 2.5 2.5
IM00GR67 Introduction to Graphic Design and Design Management 5 5 5 2.5 2.5
IM00GR68 Introduction to Motion Design 5 5 5 2.5 2.5
24DMA-1067
Visual Design 2

(Choose all )

15 15 15 7.5 7.5
IM00GR69 Visual Design for Narrative Media 5 5 5 2.5 2.5
IM00GR70 3D Graphics 5 5 5 2.5 2.5
IM00GR71 Visual Design Project 5 5 5 2.5 2.5
24DMA-1046
Web and App Design and Development 1

(Choose all )

15 15 15 7.5 7.5
IM00GP60 Introduction to Web and App Design 5 5 5 2.5 2.5
IM00GP61 Web and App Design Methods 5 5 5 2.5 2.5
IM00GP62 Web and App Design, Development and Business 5 5 5 2.5 2.5
24DMA-1047
Web and App Design and Development 2

(Choose all )

15 15 15 7.5 7.5
IM00GP63 Web and App Programming 5 5 5 2.5 2.5
IM00GP64 Advanced Web and App Technologies 5 5 5 2.5 2.5
IM00GP65 Web and App Project 5 5 5 2.5 2.5
24DMA-1042
Animation and Visual Effects 1

(Choose all )

15 15 15 7.5 7.5
IM00GP48 Introduction to Animation and Visual Effects Technologies 5 5 5 2.5 2.5
IM00GP50 Animation and Visual Effects Business 5 5 5 2.5 2.5
IM00GP49 Principles of Animated Elements 5 5 5 2.5 2.5
24DMA-1043
Animation and Visual Effects 2

(Choose all )

15 15 15 7.5 7.5
IM00GP51 Advanced Visual Effects 5 5 5 2.5 2.5
IM00GP52 Advanced Animation 5 5 5 2.5 2.5
IM00GP53 Animation and Visual Effects Project 5 5 5 2.5 2.5
24DMA-1044
User Experience Design 1

(Choose all )

15 15 15 7.5 7.5
IM00GP54 Introduction to User Experience Design 5 5 5 2.5 2.5
IM00GP55 Design Process and Concepting 5 5 5 2.5 2.5
IM00GP57 Service Design 5 5 5 2.5 2.5
24DMA-1045
User Experience Design 2

(Choose all )

15 15 15 7.5 7.5
IM00GP56 User Interface Design and Prototyping 5 5 5 2.5 2.5
IM00GP58 Advanced User Experience Design 5 5 5 2.5 2.5
IM00GP59 User Experience Design Project 5 5 5 2.5 2.5
24DMA-1006
TAMK Games Academy

(Choose 60)

30 - 60
24DMA-1007
Games Academy Season 1

(Choose ects: 30)

30 30 30 15 15
4A00HB62 Game Design 5 5 5 2.5 2.5
4A00HB63 Game Business and Production 5 5 5 2.5 2.5
4A00HB64 Playtesting and Usability 5 5 5 2.5 2.5
4A00HB65 Game Project 1 10 10 10 5 5
4A00HB66 Introduction to Game Art 5 5 5 2.5 2.5
24DMA-1008
Games Academy Season 2

(Choose ects: 30)

30 30 30 15 15
4A00HB68 Introduction to 3D Game Modelling 5 5 5 2.5 2.5
4A00HB73 Creating and Animating 3D Characters 5 5 5 2.5 2.5
4A00HB72 Advanced 3D Game Art 5 5 5 2.5 2.5
4A00HC38 Advanced 3D Workshop 5 5 5 2.5 2.5
4A00HB74 Game Project 2 10 10 10 5 5
24DMA-1014
Music and Audio Industry

(Choose 120)

30 - 120
24DMA-1052
New Tools and Methods in Music and Event Production 1

(Choose all )

15 15 15 7.5 7.5
IM00GR89 Immersive Music Production 5 5 5 2.5 2.5
IM00GR90 Immersive Sound Design 5 5 5 2.5 2.5
IM00GR91 Music and Event Business Strategies 5 5 5 2.5 2.5
24DMA-1053
New Tools and Methods in Music and Event Production 2

(Choose all )

15 15 15 7.5 7.5
IM00GR92 New Live Event Technology 5 5 5 2.5 2.5
IM00GR93 Hybrid Event Production and Streaming 5 5 5 2.5 2.5
IM00GR94 Hybrid Event Production Project 5 5 5 2.5 2.5
24DMA-1062
Sound Design 1

(Choose all )

15 15 15 7.5 7.5
IM00GR77 Introduction to Sound Design 5 5 5 2.5 2.5
IM00GR78 Creative Sound Design 5 5 5 2.5 2.5
IM00GR79 Creative Sound Design and Business 5 5 5 2.5 2.5
24DMA-1063
Sound Design 2

(Choose all )

15 15 15 7.5 7.5
IM00GR80 Sound Design for Games and Interactive Media 5 5 5 2.5 2.5
IM00GR81 New Sound Design Technology for Games and Media 5 5 5 2.5 2.5
IM00GR82 Sound Design Project 5 5 5 2.5 2.5
24DMA-1064
Live Event Production and Technology 1

(Choose all )

15 15 15 7.5 7.5
IM00GR83 Basics of Live Event Tech and Audio Visual Planning 5 5 5 2.5 2.5
IM00GR84 Live Sound Production 5 5 5 2.5 2.5
IM00GR85 Event Management and Marketing 5 5 5 2.5 2.5
24DMA-1065
Live Event Production and Technology 2

(Choose all )

15 15 15 7.5 7.5
IM00GR86 Music Agencies and Tour Management 5 5 5 2.5 2.5
IM00GR87 Advanced Live Sound Workshop 5 5 5 2.5 2.5
IM00GR88 Event Production Project 5 5 5 2.5 2.5
24DMA-1050
Music Production and Business 1

(Choose all )

15 15 15 7.5 7.5
IM00GP66 Introduction to Studio Recordings 5 5 5 2.5 2.5
IM00GR72 Music Production and Studio Technologies 5 5 5 2.5 2.5
IM00GR73 Modern Music Production Methods 5 5 5 2.5 2.5
24DMA-1051
Music Production and Business 2

(Choose all )

15 15 15 7.5 7.5
IM00GR74 Music Business 5 5 5 2.5 2.5
IM00GR75 Mixing and Mastering 5 5 5 2.5 2.5
IM00GR76 Music Production Project 5 5 5 2.5 2.5
24DMA-1019
Fine Art Lab

(Choose 120)

30 - 120
24DMA-1058
Photography 1

(Choose all )

15 15 15 7.5 7.5
IM00GP80 Introduction to Photography 5 5 5 2.5 2.5
IM00GP81 Contemporary Art Photography 5 5 5 2.5 2.5
IM00GP82 Digital Image Practice 5 5 5 2.5 2.5
24DMA-1059
Photography 2

(Choose all )

15 15 15 7.5 7.5
IM00GP83 International Art Collaboration 5 5 5 2.5 2.5
IM00GP84 Studio Practice 5 5 5 2.5 2.5
IM00GP85 Applied Photo Project 5 5 5 2.5 2.5
24DMA-1060
Fine Art and Creative Economy 1

(Choose all )

15 15 15 7.5 7.5
IM00GP87 Experimental Studio Work 5 5 5 2.5 2.5
IM00GP86 Introduction to Fine Art and Creative Sector Business 5 5 5 2.5 2.5
IM00GP88 Art Project Management 5 5 5 2.5 2.5
24DMA-1061
Fine Art and Creative Economy 2

(Choose all )

15 15 15 7.5 7.5
IM00GP90 Community Art Lab 5 5 5 2.5 2.5
IM00GP91 Sustainable Art Project 5 5 5 2.5 2.5
IM00GP89 Art in Business 5 5 5 2.5 2.5
24DMA-1056
Colour and Drawing 1

(Choose all )

15 15 15 7.5 7.5
IM00GP75 Drawing in Contemporary Art 5 5 5 2.5 2.5
IM00GP76 Life Drawing 5 5 5 2.5 2.5
IM00GP74 Introduction to Colour Theory and Composition 5 5 5 2.5 2.5
24DMA-1057
Colour and Drawing 2

(Choose all )

15 15 15 7.5 7.5
IM00GP77 Sustainable Colour Techniques 5 5 5 2.5 2.5
IM00GP78 Painting Techniques Lab 5 5 5 2.5 2.5
IM00GP79 Drawing and Painting Project 5 5 5 2.5 2.5
24DMA-1054
Moving Image Art 1

(Choose all )

15 15 15 7.5 7.5
IM00GP68 Introduction to Moving Image 5 5 5 2.5 2.5
IM00GP69 Contemporary Moving Image 5 5 5 2.5 2.5
IM00GP71 Narratives in Moving Image 5 5 5 2.5 2.5
24DMA-1055
Moving Image Art 2

(Choose all )

15 15 15 7.5 7.5
IM00GP70 Moving Image Lab 5 5 5 2.5 2.5
IM00GP72 Video Installations 5 5 5 2.5 2.5
IM00GP73 Moving Image Art Project 5 5 5 2.5 2.5
24DMA-1040
Elective Professional Studies

(Choose ects: 30)

30 30 30 15 15
24DMA-1025
Free-Choice Studies

(Choose ects: 15)

15
24DMA-1026
Practical Training

(Choose all )

30 30 15 15 7.5 7.5 7.5 7.5
IM00HC21 Practical Training 1 10 10 10 5 5
IM00HC22 Practical Training 2 5 5 5 2.5 2.5
IM00HC23 Practical Training 3 10 10 10 5 5
IM00HC24 Practical Training 4 5 5 5 2.5 2.5
24DMA-1027
Bachelor's Thesis

(Choose all )

15
NN00HA83 Thesis Plan 5 5 5 2.5 2.5
NN00HA84 Implementing Thesis 5 5 5 2.5 2.5
NN00HA85 Reporting Thesis 5 5 5 2.5 2.5
Total 240 150 210 148 45 55 95 90 120 120 28 20 25 27.5 27.5 47.5 47.5 45 45 60 60 60 60 14 14 10 10 12.5 12.5

Due to the timing of optional and elective courses, credit accumulation per semester / academic year may vary.

Degree Certificate - Bachelor's Degree

Structuring for Degree Certificate for Bachelor's Degree, according to AMK legislation. (Basic model).

Bachelor´s Thesis
Thesis Plan
Implementing Thesis
Reporting Thesis
Basic and Professional Studies
Study Guidance
Orientation to Studies
Communication Skills in Media Branch
Svenska i mediebranschen, muntlig
Swedish, Written
Finnish 1
Finnish 2
English Communication for Media Professionals
Basics of Video and Editing
Audio Technology Basics
Thesis Methods and Planning
Introduction to Design Practices
Introduction to Media and Society
Basics of Music Production and Songwriting
Basics of Music Business and Event Production
Basics of Visual Perception
Basics of Contemporary Art Methods
Career Planning
New Emerging Media Technologies and Content Creation
Worklife Project
Introduction to Visual Design Tools and Theory
Introduction to Graphic Design and Design Management
Introduction to Motion Design
Visual Design for Narrative Media
3D Graphics
Visual Design Project
Introduction to Web and App Design
Web and App Design Methods
Web and App Design, Development and Business
Web and App Programming
Advanced Web and App Technologies
Web and App Project
Introduction to Animation and Visual Effects Technologies
Animation and Visual Effects Business
Principles of Animated Elements
Advanced Visual Effects
Advanced Animation
Animation and Visual Effects Project
Introduction to User Experience Design
Design Process and Concepting
Service Design
User Interface Design and Prototyping
Advanced User Experience Design
User Experience Design Project
Game Design
Game Business and Production
Playtesting and Usability
Game Project 1
Introduction to Game Art
Introduction to 3D Game Modelling
Creating and Animating 3D Characters
Advanced 3D Game Art
Advanced 3D Workshop
Game Project 2
Immersive Music Production
Immersive Sound Design
Music and Event Business Strategies
New Live Event Technology
Hybrid Event Production and Streaming
Hybrid Event Production Project
Introduction to Sound Design
Creative Sound Design
Creative Sound Design and Business
Sound Design for Games and Interactive Media
New Sound Design Technology for Games and Media
Sound Design Project
Basics of Live Event Tech and Audio Visual Planning
Live Sound Production
Event Management and Marketing
Music Agencies and Tour Management
Advanced Live Sound Workshop
Event Production Project
Introduction to Studio Recordings
Music Production and Studio Technologies
Modern Music Production Methods
Music Business
Mixing and Mastering
Music Production Project
Introduction to Photography
Contemporary Art Photography
Digital Image Practice
International Art Collaboration
Studio Practice
Applied Photo Project
Experimental Studio Work
Introduction to Fine Art and Creative Sector Business
Art Project Management
Community Art Lab
Sustainable Art Project
Art in Business
Drawing in Contemporary Art
Life Drawing
Introduction to Colour Theory and Composition
Sustainable Colour Techniques
Painting Techniques Lab
Drawing and Painting Project
Introduction to Moving Image
Contemporary Moving Image
Narratives in Moving Image
Moving Image Lab
Video Installations
Moving Image Art Project
Free-Choice Studies

No attached course units

Practical Training
Practical Training 1
Practical Training 2
Practical Training 3
Practical Training 4
Unclassified

Sustainability and Responsibility

Sustainable Future is one of the pedagogical principles of TAMK. Ecological, social, cultural, and economic sustainability are important building blocks of a sustainable future. All these perspectives can be observed on individual, sectoral, societal, or global scales.

Ecological sustainability

Ecological sustainability can relate to biodiversity, ecosystem functions, sustainable and just use of resources (e.g. circular economy), and ways of mitigating human activities regarding nature’s carrying capacity (e.g. climate change).

Introduction to Design Practices
Introduction to Media and Society
Career Planning
Introduction to Visual Design Tools and Theory
Introduction to Graphic Design and Design Management
Visual Design for Narrative Media
3D Graphics
Visual Design Project
Web and App Design Methods
Introduction to Animation and Visual Effects Technologies
Animation and Visual Effects Business
Animation and Visual Effects Project
Design Process and Concepting
User Experience Design Project
Introduction to Photography
Digital Image Practice
Studio Practice
Applied Photo Project
Introduction to Fine Art and Creative Sector Business
Art Project Management
Sustainable Art Project
Art in Business
Drawing in Contemporary Art
Sustainable Colour Techniques
Drawing and Painting Project
Introduction to Moving Image
Contemporary Moving Image
Narratives in Moving Image
Moving Image Lab
Video Installations
Moving Image Art Project
Cultural sustainability

Cultural sustainability relates to knowledge of culture, pluralism, tolerance, valuing cultural diversity, and contributing to intercultural communication.

Audio Technology Basics
Introduction to Design Practices
Introduction to Media and Society
Basics of Music Production and Songwriting
Basics of Visual Perception
Basics of Contemporary Art Methods
Career Planning
New Emerging Media Technologies and Content Creation
Introduction to Visual Design Tools and Theory
Introduction to Graphic Design and Design Management
Introduction to Motion Design
Visual Design for Narrative Media
3D Graphics
Visual Design Project
Game Design
Playtesting and Usability
Immersive Music Production
Immersive Sound Design
New Live Event Technology
Hybrid Event Production and Streaming
Hybrid Event Production Project
Introduction to Sound Design
Creative Sound Design
Creative Sound Design and Business
Sound Design for Games and Interactive Media
New Sound Design Technology for Games and Media
Sound Design Project
Live Sound Production
Advanced Live Sound Workshop
Event Production Project
Introduction to Studio Recordings
Music Production and Studio Technologies
Modern Music Production Methods
Mixing and Mastering
Introduction to Photography
Digital Image Practice
Studio Practice
Applied Photo Project
Experimental Studio Work
Introduction to Fine Art and Creative Sector Business
Art Project Management
Community Art Lab
Sustainable Art Project
Art in Business
Drawing in Contemporary Art
Life Drawing
Introduction to Colour Theory and Composition
Sustainable Colour Techniques
Painting Techniques Lab
Drawing and Painting Project
Introduction to Moving Image
Contemporary Moving Image
Narratives in Moving Image
Moving Image Lab
Video Installations
Moving Image Art Project
Practical Training 1
Practical Training 2
Practical Training 3
Practical Training 4
Social sustainability

Social sustainability relates to equal distribution of well-being, realization of fundamental rights, engagement in societal action and decision making, as well as to coping with individual challenges, taking responsibility, and pursuing sustainable lifestyle.

Study Guidance
Orientation to Studies
Introduction to Design Practices
Introduction to Media and Society
Basics of Music Production and Songwriting
Basics of Visual Perception
Basics of Contemporary Art Methods
Career Planning
New Emerging Media Technologies and Content Creation
Service Design
Advanced User Experience Design
User Experience Design Project
Game Design
Game Business and Production
Playtesting and Usability
Event Production Project
Music Production Project
Applied Photo Project
Experimental Studio Work
Introduction to Fine Art and Creative Sector Business
Art Project Management
Community Art Lab
Sustainable Art Project
Art in Business
Drawing in Contemporary Art
Life Drawing
Introduction to Colour Theory and Composition
Sustainable Colour Techniques
Painting Techniques Lab
Drawing and Painting Project
Introduction to Moving Image
Contemporary Moving Image
Narratives in Moving Image
Moving Image Lab
Video Installations
Moving Image Art Project
Practical Training 1
Practical Training 2
Practical Training 3
Practical Training 4
Economic sustainability

Economic sustainability can manifest in combining environmental and economic perspectives in decision making, discussing responsible consumption and business, or addressing different forms of debts (economic, resource-related, social).

Introduction to Media and Society
Career Planning
Introduction to Visual Design Tools and Theory
Introduction to Graphic Design and Design Management
Introduction to Motion Design
Visual Design for Narrative Media
3D Graphics
Visual Design Project
Web and App Design, Development and Business
Web and App Programming
Advanced Web and App Technologies
Web and App Project
Animation and Visual Effects Business
Principles of Animated Elements
Animation and Visual Effects Project
User Experience Design Project
Game Design
Game Business and Production
Playtesting and Usability
Introduction to Game Art
Introduction to 3D Game Modelling
Game Project 2
Applied Photo Project
Introduction to Fine Art and Creative Sector Business
Art Project Management
Sustainable Art Project
Art in Business
Drawing in Contemporary Art
Sustainable Colour Techniques
Drawing and Painting Project
Introduction to Moving Image
Contemporary Moving Image
Narratives in Moving Image
Moving Image Lab
Video Installations
Moving Image Art Project
Practical Training 1
Practical Training 2
Practical Training 3
Practical Training 4
Future orientation

Future orientation can appear as dealing with megatrends or powers of transformation, or as discussing and creating scenarios, or as future oriented career counselling or coaching.

Introduction to Media and Society
Basics of Music Production and Songwriting
Basics of Contemporary Art Methods
Career Planning
New Emerging Media Technologies and Content Creation
Introduction to Visual Design Tools and Theory
Introduction to Graphic Design and Design Management
Introduction to Motion Design
Visual Design for Narrative Media
3D Graphics
Visual Design Project
Introduction to Web and App Design
Web and App Design Methods
Web and App Design, Development and Business
Web and App Programming
Advanced Web and App Technologies
Web and App Project
Animation and Visual Effects Business
Advanced Visual Effects
Advanced Animation
Animation and Visual Effects Project
Advanced User Experience Design
Game Project 1
Introduction to Game Art
Introduction to 3D Game Modelling
Creating and Animating 3D Characters
Advanced 3D Game Art
Advanced 3D Workshop
Game Project 2
Immersive Music Production
Immersive Sound Design
New Live Event Technology
Hybrid Event Production and Streaming
Hybrid Event Production Project
Creative Sound Design
Creative Sound Design and Business
Sound Design for Games and Interactive Media
New Sound Design Technology for Games and Media
Sound Design Project
Live Sound Production
Advanced Live Sound Workshop
Introduction to Studio Recordings
Music Production and Studio Technologies
Modern Music Production Methods
Mixing and Mastering
Applied Photo Project
Experimental Studio Work
Introduction to Fine Art and Creative Sector Business
Art Project Management
Community Art Lab
Sustainable Art Project
Art in Business
Sustainable Colour Techniques
Drawing and Painting Project
Introduction to Moving Image
Contemporary Moving Image
Moving Image Lab
Video Installations
Practical Training 1
Practical Training 2
Practical Training 3
Practical Training 4
Thesis Plan
Unclassified
Communication Skills in Media Branch
Svenska i mediebranschen, muntlig
Swedish, Written
Finnish 1
Finnish 2
English Communication for Media Professionals
Basics of Video and Editing
Thesis Methods and Planning
Basics of Music Business and Event Production
Worklife Project
Introduction to User Experience Design
User Interface Design and Prototyping
Music and Event Business Strategies
Basics of Live Event Tech and Audio Visual Planning
Event Management and Marketing
Music Agencies and Tour Management
Music Business
Contemporary Art Photography
International Art Collaboration
Implementing Thesis
Reporting Thesis

Code Name Credits (cr)
24DMA-1028
Basic and Professional Studies

(Choose ects: 150)

150
24DMA-1075
Basic Studies

(Choose ects: 40)

35 - 40
NN00GU79 Study Guidance 1
IM00HC03 Orientation to Studies 4
2E00GL62 Communication Skills in Media Branch 5
2E00GL63 Svenska i mediebranschen, muntlig 1
2E00GL64 Swedish, Written 2
IM00GW15 Finnish 1 5
IM00GW16 Finnish 2 5
2E00GL65 English Communication for Media Professionals 5
2E00GL71 Basics of Video and Editing 5
IM00GM29 Audio Technology Basics 5
IM00GP94 Thesis Methods and Planning 5
24DMA-1076
Media and Arts Basic Skills

(Choose ects: 10)

10
24DMA-1077
Introduction to Interactive Media

(Choose all)

10
IM00GL55 Introduction to Design Practices 5
IM00GL56 Introduction to Media and Society 5
24DMA-1078
Introduction to Audio Technology

(Choose all)

10
IM00GL57 Basics of Music Production and Songwriting 5
IM00GL58 Basics of Music Business and Event Production 5
24DMA-1079
Introduction to Fine Art

(Choose all)

10
IM00GP92 Basics of Visual Perception 5
IM00GP93 Basics of Contemporary Art Methods 5
24DMA-1039
Work-life Skills

(Choose all)

15
IM00GL59 Career Planning 5
IM00GL60 New Emerging Media Technologies and Content Creation 5
IM00GL61 Worklife Project 5
24DMA-1041
Specialisation Studies

(Choose ects: 120)

90 - 120
24DMA-1009
Interactive Media

(Choose 120)

30 - 120
24DMA-1066
Visual Design 1

(Choose all)

15
IM00GR66 Introduction to Visual Design Tools and Theory 5
IM00GR67 Introduction to Graphic Design and Design Management 5
IM00GR68 Introduction to Motion Design 5
24DMA-1067
Visual Design 2

(Choose all)

15
IM00GR69 Visual Design for Narrative Media 5
IM00GR70 3D Graphics 5
IM00GR71 Visual Design Project 5
24DMA-1046
Web and App Design and Development 1

(Choose all)

15
IM00GP60 Introduction to Web and App Design 5
IM00GP61 Web and App Design Methods 5
IM00GP62 Web and App Design, Development and Business 5
24DMA-1047
Web and App Design and Development 2

(Choose all)

15
IM00GP63 Web and App Programming 5
IM00GP64 Advanced Web and App Technologies 5
IM00GP65 Web and App Project 5
24DMA-1042
Animation and Visual Effects 1

(Choose all)

15
IM00GP48 Introduction to Animation and Visual Effects Technologies 5
IM00GP50 Animation and Visual Effects Business 5
IM00GP49 Principles of Animated Elements 5
24DMA-1043
Animation and Visual Effects 2

(Choose all)

15
IM00GP51 Advanced Visual Effects 5
IM00GP52 Advanced Animation 5
IM00GP53 Animation and Visual Effects Project 5
24DMA-1044
User Experience Design 1

(Choose all)

15
IM00GP54 Introduction to User Experience Design 5
IM00GP55 Design Process and Concepting 5
IM00GP57 Service Design 5
24DMA-1045
User Experience Design 2

(Choose all)

15
IM00GP56 User Interface Design and Prototyping 5
IM00GP58 Advanced User Experience Design 5
IM00GP59 User Experience Design Project 5
24DMA-1006
TAMK Games Academy

(Choose 60)

30 - 60
24DMA-1007
Games Academy Season 1

(Choose ects: 30)

30
4A00HB62 Game Design 5
4A00HB63 Game Business and Production 5
4A00HB64 Playtesting and Usability 5
4A00HB65 Game Project 1 10
4A00HB66 Introduction to Game Art 5
24DMA-1008
Games Academy Season 2

(Choose ects: 30)

30
4A00HB68 Introduction to 3D Game Modelling 5
4A00HB73 Creating and Animating 3D Characters 5
4A00HB72 Advanced 3D Game Art 5
4A00HC38 Advanced 3D Workshop 5
4A00HB74 Game Project 2 10
24DMA-1014
Music and Audio Industry

(Choose 120)

30 - 120
24DMA-1052
New Tools and Methods in Music and Event Production 1

(Choose all)

15
IM00GR89 Immersive Music Production 5
IM00GR90 Immersive Sound Design 5
IM00GR91 Music and Event Business Strategies 5
24DMA-1053
New Tools and Methods in Music and Event Production 2

(Choose all)

15
IM00GR92 New Live Event Technology 5
IM00GR93 Hybrid Event Production and Streaming 5
IM00GR94 Hybrid Event Production Project 5
24DMA-1062
Sound Design 1

(Choose all)

15
IM00GR77 Introduction to Sound Design 5
IM00GR78 Creative Sound Design 5
IM00GR79 Creative Sound Design and Business 5
24DMA-1063
Sound Design 2

(Choose all)

15
IM00GR80 Sound Design for Games and Interactive Media 5
IM00GR81 New Sound Design Technology for Games and Media 5
IM00GR82 Sound Design Project 5
24DMA-1064
Live Event Production and Technology 1

(Choose all)

15
IM00GR83 Basics of Live Event Tech and Audio Visual Planning 5
IM00GR84 Live Sound Production 5
IM00GR85 Event Management and Marketing 5
24DMA-1065
Live Event Production and Technology 2

(Choose all)

15
IM00GR86 Music Agencies and Tour Management 5
IM00GR87 Advanced Live Sound Workshop 5
IM00GR88 Event Production Project 5
24DMA-1050
Music Production and Business 1

(Choose all)

15
IM00GP66 Introduction to Studio Recordings 5
IM00GR72 Music Production and Studio Technologies 5
IM00GR73 Modern Music Production Methods 5
24DMA-1051
Music Production and Business 2

(Choose all)

15
IM00GR74 Music Business 5
IM00GR75 Mixing and Mastering 5
IM00GR76 Music Production Project 5
24DMA-1019
Fine Art Lab

(Choose 120)

30 - 120
24DMA-1058
Photography 1

(Choose all)

15
IM00GP80 Introduction to Photography 5
IM00GP81 Contemporary Art Photography 5
IM00GP82 Digital Image Practice 5
24DMA-1059
Photography 2

(Choose all)

15
IM00GP83 International Art Collaboration 5
IM00GP84 Studio Practice 5
IM00GP85 Applied Photo Project 5
24DMA-1060
Fine Art and Creative Economy 1

(Choose all)

15
IM00GP87 Experimental Studio Work 5
IM00GP86 Introduction to Fine Art and Creative Sector Business 5
IM00GP88 Art Project Management 5
24DMA-1061
Fine Art and Creative Economy 2

(Choose all)

15
IM00GP90 Community Art Lab 5
IM00GP91 Sustainable Art Project 5
IM00GP89 Art in Business 5
24DMA-1056
Colour and Drawing 1

(Choose all)

15
IM00GP75 Drawing in Contemporary Art 5
IM00GP76 Life Drawing 5
IM00GP74 Introduction to Colour Theory and Composition 5
24DMA-1057
Colour and Drawing 2

(Choose all)

15
IM00GP77 Sustainable Colour Techniques 5
IM00GP78 Painting Techniques Lab 5
IM00GP79 Drawing and Painting Project 5
24DMA-1054
Moving Image Art 1

(Choose all)

15
IM00GP68 Introduction to Moving Image 5
IM00GP69 Contemporary Moving Image 5
IM00GP71 Narratives in Moving Image 5
24DMA-1055
Moving Image Art 2

(Choose all)

15
IM00GP70 Moving Image Lab 5
IM00GP72 Video Installations 5
IM00GP73 Moving Image Art Project 5
24DMA-1040
Elective Professional Studies

(Choose ects: 30)

30
24DMA-1025
Free-Choice Studies

(Choose ects: 15)

15
24DMA-1026
Practical Training

(Choose all)

30
IM00HC21 Practical Training 1 10
IM00HC22 Practical Training 2 5
IM00HC23 Practical Training 3 10
IM00HC24 Practical Training 4 5
24DMA-1027
Bachelor's Thesis

(Choose all)

15
NN00HA83 Thesis Plan 5
NN00HA84 Implementing Thesis 5
NN00HA85 Reporting Thesis 5