Siirry suoraan sisältöön

Peliliiketoiminta ja pelituotantoLaajuus (5 op)

Tunnus: 4A00HB63

Laajuus

5 op

Osaamistavoitteet

This course provides students with the essential knowledge to basics of game business and production. It’s a comprehensive introduction to the fundamentals of game business and production.

This course introduces the fundamentals of of Game Business and Game Production. Upon successful completion, students will
• perform the basic steps and tasks of a game production.
• identify different kind of roles in a game development and production team
• know how to start up business and find out funding
• identify the basics of the revenue models in game industry
• identify the publishing process.

Sisältö

Game Business:
• Overview of the game industry, business models and monetization strategies in gaming.
• Marketing and promotion of games and understanding player demographics and market trends.

Game Production:
• Game development lifecycle and project management and collaboration within game development teams.
• Basics of quality assurance and testing in game production.

Arviointikriteerit, tyydyttävä (1-2)

The student
• recognize production management framework
• describe the basics of project management in game production
• identify different roles in a game development and production team

Arviointikriteerit, hyvä (3-4)

The student
• recognize production management framework
• identify the basics of the revenue models in game industry
• knows how to start up business and find out funding

Arviointikriteerit, kiitettävä (5)

The student
• knows the publishing process
• knows the basics of the game metrics

Ilmoittautumisaika

09.06.2025 - 14.09.2025

Ajoitus

01.08.2025 - 31.12.2025

Laajuus

5 op

Virtuaaliosuus

3 op

TKI-osuus

3 op

Toteutustapa

40 % Lähiopetus, 60 % Etäopetus

Yksikkö

Tietojenkäsittely

Toimipiste

TAMK Pääkampus

Opetuskielet
  • Englanti
Koulutus
  • Tietojenkäsittelyn tutkinto-ohjelma
  • Bachelor's Degree Programme in Media and Arts
Opettaja
  • Pasi Pekkanen
  • Gareth Noyce
Vastuuhenkilö

Pasi Pekkanen

Ryhmät
  • 24MEDIAART
    Degree Programme in Media and Arts
  • 24TIKOGAME
    2024 Tietojenkäsittely, Game Production opintosuunta

Tavoitteet (OJ)

This course provides students with the essential knowledge to basics of game business and production. It’s a comprehensive introduction to the fundamentals of game business and production.

This course introduces the fundamentals of of Game Business and Game Production. Upon successful completion, students will
• perform the basic steps and tasks of a game production.
• identify different kind of roles in a game development and production team
• know how to start up business and find out funding
• identify the basics of the revenue models in game industry
• identify the publishing process.

Sisältö (OJ)

Game Business:
• Overview of the game industry, business models and monetization strategies in gaming.
• Marketing and promotion of games and understanding player demographics and market trends.

Game Production:
• Game development lifecycle and project management and collaboration within game development teams.
• Basics of quality assurance and testing in game production.

Arviointikriteerit, tyydyttävä (1-2) (OJ)

The student
• recognize production management framework
• describe the basics of project management in game production
• identify different roles in a game development and production team

Arviointikriteerit, hyvä (3-4) (OJ)

The student
• recognize production management framework
• identify the basics of the revenue models in game industry
• knows how to start up business and find out funding

Arviointikriteerit, kiitettävä (5) (OJ)

The student
• knows the publishing process
• knows the basics of the game metrics

Arviointiasteikko

0-5