Grand Game Release (12 op)
Toteutuksen tunnus: 4A00FA62-3001
Toteutuksen perustiedot
- Ilmoittautumisaika
- 09.06.2021 - 31.08.2021
- Ilmoittautuminen toteutukselle on päättynyt.
- Ajoitus
- 01.08.2021 - 31.12.2021
- Toteutus on päättynyt.
- Laajuus
- 12 op
- Toteutustapa
- Lähiopetus
- Yksikkö
- Tietojenkäsittely
- Toimipiste
- TAMK Pääkampus
- Opetuskielet
- englanti
- Koulutus
- Tietojenkäsittelyn tutkinto-ohjelma
- Opettajat
- Toni Pippola
- Pasi Pekkanen
- Gareth Noyce
- Sami Kojo
- Vastuuhenkilö
- Pasi Pekkanen
- Ryhmät
-
19TIKOGAME19 Tietojenkäsittely, Games Academy opintosuunta
- Opintojakso
- 4A00FA62
Osaamistavoitteet (Opintojakso)
Student is able to work as a member of a game production team to control scope and complete a game project within the time allotted. Student is able to develop his toolset and skills towards a game industry professional.
Sisältö (Opintojakso)
Game project,
teamwork,
game release,
scope.
Arviointikriteerit, tyydyttävä (1-2) (Opintojakso)
The student is able to identify what kind of toolset and skills is needed in game industry.
The student can describe key concepts of games.
Arviointikriteerit, hyvä (3-4) (Opintojakso)
The student is able to apply identify what kind of toolset and skills he needs become a game industry professional.
The student can demonstrate a clear understanding of how to create and populate an interesting game world for the player to explore with at least one working game mechanic.
Arviointikriteerit, kiitettävä (5) (Opintojakso)
The student is able to apply develop his toolset and skills to become as a professional game developer.
The student has skills to complete a 3D game project within the time allotted.
The student is able to work as a member of a game production team to control scope and complete a game project within the time allotted.
Aika ja paikka
Presentations: w38, w44 & w50
Tenttien ja uusintatenttien ajankohdat
No Exam, just Game Project
Arviointimenetelmät ja arvioinnin perusteet
Game Project & Presentations
Game Project
Documentation
Review
Presentations
Arviointiasteikko
0-5
Opiskelumuodot ja opetusmenetelmät
Project work, Game Project at the team
Oppimateriaalit
Moodle
Opiskelijan ajankäyttö ja kuormitus
Credits can be scaled. 27h/cr.
Toteutuksen valinnaiset suoritustavat
Negotiable, Game Project with report or documentations
Harjoittelu- ja työelämäyhteistyö
Commenting, support. feedback
Game Designer and Producer Gareth Noyce from Ruffiangames (UK) and founder in Triple Eh is one of the teachers of the course.
Kansainvälisyys
Commenting, support. feedback
Game Designer and Producer Gareth Noyce from Ruffiangames (UK) and founder in Triple Eh is one of the teachers of the course.
Arviointikriteerit - hylätty (0) (Ei käytössä, kts Opintojakson Arviointikriteerit ylempänä)
Nothing to show
Arviointikriteerit - tyydyttävä (1-2) (Ei käytössä, kts Opintojakson Arviointikriteerit ylempänä)
Student is able to identify what kind of toolset and skills is needed in game industry.
Student can describe key concepts of games.
Arviointikriteerit - hyvä (3-4) (Ei käytössä, kts Opintojakson Arviointikriteerit ylempänä)
Student is able to apply identify what kind of toolset and skills he needs become a game industry professional.
Student can demonstrate a clear understanding of how to create and populate an interesting game world for the player to explore with at least one working game mechanic.
Arviointikriteerit - kiitettävä (5) (Ei käytössä, kts Opintojakson Arviointikriteerit ylempänä)
Student is able to apply develop his toolset and skills to become as a professional game developer. and skills to complete a 3D game project within the time allotted
Student is able to work as a member of a game production team to control scope and complete a game project within the time allotted.