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Game Programming 2Laajuus (5 cr)

Course unit code: 4A00FA08

General information


Credits
5 cr
Teaching language
English

Objectives

Student is able to demonstrate understanding of the Physics systems in game engines. They are able to demonstrate understanding of Computer Graphics and Simulations. They can also plan and create AI and behaviour for games.

Content

Game Programming,
Game UI,
Game Physics,
Game Maths,
Computer Graphics,
Shaders,
AI,
Behaviour,
Simulations.

Prerequisites

Season 1

Assessment criteria, satisfactory (1-2)

The student can describe Physics System in a game engine.
The student can describe AI in games.
The student can describe the basic concepts of computer graphics.

Assessment criteria, good (3-4)

The student can design and create basics shaders for games.
The student can design and create pathfinding for games.

Assessment criteria, excellent (5)

The student can apply learned skills to design and implement AI systems and behaviours for games.
The student can apply learned skills to design and implement Physics systems for games.

Further information

For Games Academy students.

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