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Game Project 2Laajuus (10 op)

Opintojakson tunnus: IM00DS78

Opintojakson perustiedot


Laajuus
10 op
Opetuskieli
englanti

Osaamistavoitteet

Student is able to work in a game production team to control scope and complete a 3D game project within the time allotted. Student is able to apply a range of transforms to input data to control player interactions within a 3D environment and design and implement a range of AI for NPC characters and player threats within this 3D world. Demonstrate building a final package for deployment to PC.

Sisältö

Game project, teamwork, game release, 3D game release, scope.

Esitietovaatimukset

For programmers: 3D Games Programming
For Artists: Basics of 3D Modeling

Arviointikriteerit, tyydyttävä (1-2)

The student can describe key concepts of 3D games.
The student can describe a range of transforms to input data to control player interactions within a 3D environment.

Arviointikriteerit, hyvä (3-4)

The student is able to apply previous lessons in the creation of 2D game worlds to a larger 3D environment.
The student can demonstrate a clear understanding of how to create and populate an interesting 3D game world for the player to explore with at least one working game mechanic.
The student can create 3D game worlds.

Arviointikriteerit, kiitettävä (5)

The student is able to apply learned skills to complete a 3D game project within the time allotted.
The student is able to release a game in a team.

Lisätiedot

For Games Academy Students.

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