Siirry suoraan sisältöön

Peliprojekti 3 (15 op)

Toteutuksen tunnus: 4A00HB75-3001

Toteutuksen perustiedot


Ilmoittautumisaika

08.06.2026 - 06.09.2026

Ajoitus

01.08.2026 - 31.12.2026

Laajuus

15 op

TKI-osuus

10 op

Toteutustapa

Lähiopetus

Yksikkö

Tietojenkäsittely

Toimipiste

TAMK Pääkampus

Opetuskielet

  • Englanti

Paikat

15 - 40

Koulutus

  • Tietojenkäsittelyn tutkinto-ohjelma
  • Bachelor's Degree Programme in Media and Arts

Opettaja

  • Toni Pippola
  • Pasi Pekkanen
  • Sami Kojo
  • Gareth Noyce

Vastuuhenkilö

Pasi Pekkanen

Ryhmät

  • 24TIKOGAME
    2024 Tietojenkäsittely, Game Production opintosuunta

Tavoitteet (OJ)

This course provides students with the essential knowledge and practical skills to conceptualize, develop, and publish their own game. It is a comprehensive advanced course in game production.

Upon successful completion of the ‘Game Project 3’ course, students will be able to 
• provides with knowledge and practical skills to conceptualize, develop and publish their own game. 
• work as a member of a game production team to control scope and complete a game project within the time allotted.
• develop toolset and skills towards a game industry professional.

Sisältö (OJ)

• Game Development:
Overview of the game development lifecycle. Understanding the role of game developers in the industry.
• Project Planning and Management:
Skills in project planning, task allocation, and time management. Effective communication and collaboration within game development teams.
• Prototyping and Iteration:
Techniques for prototyping game concepts and iterative design based on feedback.
• Feedback and Improvement:
Receiving and incorporating constructive feedback for continuous improvement.
• Teamwork and Leadership:
Developing effective teamwork and leadership skills through collaborative projects.

Arviointikriteerit, tyydyttävä (1-2) (OJ)

The student
• is able to identify what kind of toolset and skills is needed in game industry
• can describe key concepts of games

Arviointikriteerit, hyvä (3-4) (OJ)

The student
• is able to apply identify what kind of toolset and skills he needs become a game industry professional
• demonstrate a clear understanding of how to create and populate an interesting game world for the player to explore with at least one working game mechanic

Arviointikriteerit, kiitettävä (5) (OJ)

The student
• is able to apply develop his toolset and skills to become as a professional game developer
• complete a 3D game project within the time allotted
• work as a member of a game production team to control scope and complete a game project within the time allotted

Arviointiasteikko

0-5