Siirry suoraan sisältöön

Peliprojekti 2 (10 op)

Toteutuksen tunnus: 4A00HB74-3001

Toteutuksen perustiedot


Ilmoittautumisaika
24.11.2025 - 11.01.2026
Ilmoittautuminen toteutukselle ei ole vielä alkanut.
Ajoitus
01.01.2026 - 31.07.2026
Toteutus ei ole vielä alkanut.
Laajuus
10 op
TKI-osuus
8 op
Toteutustapa
Lähiopetus
Yksikkö
Tietojenkäsittely
Toimipiste
TAMK Pääkampus
Opetuskielet
englanti
Paikat
15 - 40
Koulutus
Tietojenkäsittelyn tutkinto-ohjelma
Bachelor's Degree Programme in Media and Arts
Opettajat
Antti Perälä
Toni Pippola
Pasi Pekkanen
Gareth Noyce
Sami Kojo
Vastuuhenkilö
Pasi Pekkanen
Ryhmät
24MEDIAART
Degree Programme in Media and Arts
24TIKOGAME
2024 Tietojenkäsittely, Game Production opintosuunta
Luokittelu
CONTACT
Opintojakso
4A00HB74

Osaamistavoitteet (Opintojakso)

This course provides students with the essential knowledge and practical skills to conceptualize, develop, and publish their own small-scale game. It’s a comprehensive introduction to the fundamentals of game production.

Upon successful completion of the ‘Game Project 2’ course, student will be able to
• work as a member of the game production team to control scope.
• complete a game project within the time allotted.
• apply a range of transforms to input data to control player interactions within a 3D environment.
• design and implement a range of AI for NPC characters and player threats within this 3D world.
• demonstrate building a final package for deployment to PC.

Sisältö (Opintojakso)

Game Development:
• Overview of the game development lifecycle.
• Understanding the role of game developers in the industry.

Project Planning and Management:
• Skills in project planning, task allocation, and time management.
• Effective communication and collaboration within game development teams.

Prototyping and Iteration:
• Techniques for prototyping game concepts and iterative design.

Feedback and Improvement:
• Receiving and incorporating constructive feedback for continuous improvement.

Teamwork and Leadership:
• Developing effective teamwork and leadership skills through collaborative projects.

Pitching and Presentations:
• Techniques for crafting and delivering compelling game pitches. Effective presentation skills for communicating project ideas to others.

Arviointikriteerit, tyydyttävä (1-2) (Opintojakso)

The student:
• Can describe key concepts of 3D games
• Knows a range of transforms to input data to control player interactions within a 3D environment

Arviointikriteerit, hyvä (3-4) (Opintojakso)

The student:
• Is able to apply previous lessons in the creation of 2D game worlds to a larger 3D environment
• Demonstrate a clear understanding of how to create and populate an interesting 3D game world for the player to explore with at least one working game mechanic
• Is able to create 3D game worlds

Arviointikriteerit, kiitettävä (5) (Opintojakso)

The student:
• Is able to apply learned skills to complete a 3D game project within the time allotted
• Release a game in a team

Arviointiasteikko

0-5

Siirry alkuun