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Käyttöliittymäsuunnittelu ja prototypointi (5 op)

Toteutuksen tunnus: IM00GP56-3001

Toteutuksen perustiedot


Ilmoittautumisaika
15.05.2025 - 21.10.2025
Ilmoittautuminen toteutukselle on käynnissä.
Ajoitus
28.10.2025 - 31.12.2025
Toteutus ei ole vielä alkanut.
Laajuus
5 op
Toteutustapa
Lähiopetus
Yksikkö
Media and Arts
Toimipiste
TAMK Mediapolis
Opetuskielet
englanti
Koulutus
Bachelor's Degree Programme in Media and Arts
Opettajat
Antti Perälä
Media-and-Arts Virtuaalihenkilö
Kirsi Karimäki
Vastuuhenkilö
Kirsi Karimäki
Ryhmät
24MEDIAART
Degree Programme in Media and Arts
23MEDIAART
Degree Programme in Media and Arts
22MEDIAART
Degree Programme in Media and Arts
21MEDIAART
Degree Programme in Media and Arts
Opintojakso
IM00GP56

Osaamistavoitteet (Opintojakso)

Develop your designs into clickable prototypes and create appealing outlooks for the users.

This course prepares the students to design and visualize user interfaces and to create interactive prototypes. After completing the course, the student
• Knows the basic principles of user interface design and how to apply usability principles to UI designs
• Understands the basics of interaction design and visualizes interaction in UI
• Builds an interactive prototype with online tools
• Analyzes accessibility and usability of interactive prototypes in multiple ways
• Works in an iterative way in UI projects

Sisältö (Opintojakso)

UI design workflow and process. Interaction design principles
Creating clickable prototypes
Improving prototypes with different testing methods

Arviointikriteerit, tyydyttävä (1-2) (Opintojakso)

The student understands the basics of user interface design. The student can produce elements of interactive prototypes and participate in the conception work and reporting.

Arviointikriteerit, hyvä (3-4) (Opintojakso)

The student outlines the main principles of user interface design. They can produce usable interactive prototypes and analyze them. The student follows accessibility guidelines. The student works actively as a member of a group and can report their work well.

Arviointikriteerit, kiitettävä (5) (Opintojakso)

The student can look for different user interface design methods and try out new UI solutions. The student is highly motivated and takes committed responsibility for his/her own and the group's performance and reporting.

Aika ja paikka

Course consist of contact teaching and exercises in Mediapolis and self study.

Arviointiasteikko

0-5

Opiskelumuodot ja opetusmenetelmät

In this course the students design an interactive digital prototype in Figma.
Lectures, team work, presentations, assignments.
Visitor lecturer.

Oppimateriaalit

Material will be available on the course's Moodle page.

Sisällön jaksotus

Interaction design principles
UI elements. Figma in application design
Visual design in UX/UI design
Navigation in UI
Design System
Figma in web design
Testing digital prototype

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