Game Project 1 (10 op)
Toteutuksen tunnus: IM00DS68-3005
Toteutuksen perustiedot
Ilmoittautumisaika
07.06.2024 - 30.09.2024
Ajoitus
02.09.2024 - 13.12.2024
Laajuus
10 op
Virtuaaliosuus
5 op
TKI-osuus
10 op
Toteutustapa
50 % Lähiopetus, 50 % Verkossa tapahtuva opiskelu
Yksikkö
Tietojenkäsittely
Toimipiste
- TAMK Pääkampus
- TAMK Mediapolis
Opetuskielet
- Englanti
Paikat
15 - 30
Koulutus
- Tietojenkäsittelyn tutkinto-ohjelma
- Bachelor's Degree Programme in Media and Arts
Opettaja
- Antti Perälä
- Pasi Pekkanen
- Media-and-Arts Virtuaalihenkilö
- Gareth Noyce
- Sami Kojo
Vastuuhenkilö
Antti Perälä
Ryhmät
-
23MEDIAARTDegree Programme in Media and Arts
-
23TIKOGAME23 Tietojenkäsittely, Game Production opintosuunta
Tavoitteet (OJ)
Student is able to work in a game production team and manage scope to ensure completion of the product within the timeframe allotted. He is also able to design and implement a 2D game with one or more levels with at least one core mechanic. Student is able to design and implement basic AI for the game, simple UI for front-end, in-game events and end-game scenarios.
Sisältö (OJ)
Game project, teamwork, game release, scope, 2D game, UI.
Esitietovaatimukset (OJ)
2D Game Design & Construction for Games Artists or 2D Game Design & Construction for Programmers
Lisätiedot (OJ)
For Games Adacemy Students
Arviointikriteerit, tyydyttävä (1-2) (OJ)
The student is able to design and implement character that can be controlled via player interactions.
The student is able to apply a range of transforms to input data to control player interactions within a 2D environment.
The student is able to create 2D characters and environments for games.
Arviointikriteerit, hyvä (3-4) (OJ)
The student is able to design and implement a range of AI for NPC characters and player threats within this 2D world .
The student is able to design and implement 2D character with animations for a game.
The student is able to work within a team to control scope and complete a 2D game project within the time allotted.
Arviointikriteerit, kiitettävä (5) (OJ)
The student is able to apply learned skills for building a final package for deployment to PC.
The student is able to apply learned skills for releasing a 2D game.
Arviointiasteikko
0-5