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3D Environment Modeling (5 op)

Toteutuksen tunnus: IM00DS72-3001

Toteutuksen perustiedot


Ilmoittautumisaika
12.12.2020 - 31.01.2021
Ilmoittautuminen toteutukselle on päättynyt.
Ajoitus
01.02.2021 - 07.05.2021
Toteutus on päättynyt.
Laajuus
5 op
Toteutustapa
Lähiopetus
Yksikkö
Tietojenkäsittely
Toimipiste
TAMK Pääkampus
TAMK Mediapolis
Opetuskielet
englanti
Koulutus
Tietojenkäsittelyn tutkinto-ohjelma
Bachelor's Degree Programme in Media and Arts
Opettajat
Anthony Vanoostendorp
Pasi Pekkanen
Vastuuhenkilö
Pasi Pekkanen
Ryhmät
19TIKOGAME
19 Tietojenkäsittely, Games Academy opintosuunta
19MEDIAART
Degree Programme in Media and Arts
Opintojakso
IM00DS72

Osaamistavoitteet (Opintojakso)

Students can design and create 3D environments for games with sculpting. They can identify the used tools, techniques and pipelines. They have ability to create modular models with procedural textures. Students can plan and create low resolution models with baking. They can also demonstrate understanding of render methods and use of different textures on models. They can create lighting and can manage post processing in a game engine. They apply learned skills for starting to build a portfolio.

Sisältö (Opintojakso)

Basic concepts of creating 3D environments and assets for games. Sculpting 3D models and pipelines for baking and exporting to games. Basics of retopology and used tools. Creating and using procedural textures on models. Designing and creating game ready modular structures and small assets. Portfolio building.

Esitietovaatimukset (Opintojakso)

None

Arviointikriteerit, tyydyttävä (1-2) (Opintojakso)

The student can describe tools for sculpting, lighting and texturing.
The student can describe procedural texturing and how to utilize it.

Arviointikriteerit, hyvä (3-4) (Opintojakso)

The student can design and sculpt low poly assets with baking.
The student can create procedural textures and use them in models.
The student can design and create modular environments for games.

Arviointikriteerit, kiitettävä (5) (Opintojakso)

The student can apply learned skills to design and create modular structures for games.
The student can apply learned skills for lighting and post processing environments.
The student can apply learned skills for creating a portfolio.

Aika ja paikka

Thursdays 9-14
Starting at February - March
Online: Teams/Zoom

Tenttien ja uusintatenttien ajankohdat

No Exam, just assignments

Arviointimenetelmät ja arvioinnin perusteet

Exercises in sessions
Activity and participation in teaching
Assignments
Independent final assignment

Arviointiasteikko

0-5

Opiskelumuodot ja opetusmenetelmät

Lessons, projects, assignments, reports

Oppimateriaalit

Moodle

Opiskelijan ajankäyttö ja kuormitus

About 135 hours, lectures about 50 hours

Toteutuksen valinnaiset suoritustavat

Negotiable, project with report or documentations

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