Playtesting and Usability (5 op)
Toteutuksen tunnus: IM00DS64-3001
Toteutuksen perustiedot
- Ilmoittautumisaika
- 10.06.2020 - 01.09.2020
- Ilmoittautuminen toteutukselle on päättynyt.
- Ajoitus
- 01.08.2020 - 31.12.2020
- Toteutus on päättynyt.
- Laajuus
- 5 op
- Toteutustapa
- Lähiopetus
- Yksikkö
- Tietojenkäsittely
- Toimipiste
- TAMK Pääkampus
- TAMK Mediapolis
- Opetuskielet
- englanti
- Paikat
- 10 - 30
- Koulutus
- Tietojenkäsittelyn tutkinto-ohjelma
- Bachelor's Degree Programme in Media and Arts
- Opettajat
- Pasi Pekkanen
- Jan Krebber
- Ryhmät
-
19TIKOGAME19 Tietojenkäsittely, Games Academy opintosuunta
-
19MEDIAARTDegree Programme in Media and Arts
- Opintojakso
- IM00DS64
Osaamistavoitteet (Opintojakso)
Student is able to plan, conduct and analyze playtests for game prototypes and finalized games. He is also able to do heuristic game evaluations, iterate and communicate test results and integrate user research into game design process.
Sisältö (Opintojakso)
Playtest planning, test preparation, test execution, test outcome analysis, expert evaluation and working with checklists, lean user testing, continuous testing.
Esitietovaatimukset (Opintojakso)
None
Arviointikriteerit, tyydyttävä (1-2) (Opintojakso)
The student is able to perform a usability study.
The student is able to create a checklist for an expert review.
The student is able to recognize playtesting plan, test executions and outcome analysis.
Arviointikriteerit, hyvä (3-4) (Opintojakso)
The student is able to perform a usability study.
The student is able to discuss and defend study outcomes.
The student is able to pitch about the effectiveness of usability studies.
The student is able to identify and discuss a suitable user research method.
Arviointikriteerit, kiitettävä (5) (Opintojakso)
The student understand heuristic game evaluations, iterate and communicate test results.
The student know how to integrate user research into game design process.
Arviointiasteikko
0-5
Lisätiedot
Aimed for Game Academy students.