2D Games Project (7cr)
Code: IM00CU55-3003
General information
- Enrolment period
- 30.05.2018 - 01.09.2018
- Registration for the implementation has ended.
- Timing
- 01.08.2018 - 30.12.2018
- Implementation has ended.
- Credits
- 7 cr
- RDI portion
- 7 cr
- Mode of delivery
- Contact learning
- Unit
- Business Information Systems
- Campus
- TAMK Main Campus
- Teaching languages
- Finnish
- Degree programmes
- Degree Programme in Business Information Systems
- Teachers
- Sami Kojo
- Pasi Pekkanen
- Antti Perälä
- Gareth Noyce
- Person in charge
- Pasi Pekkanen
- Course
- IM00CU55
Objectives (course unit)
Student is able to:
- Work in a game production team
- Design and implement a 2D game with one or more levels
- Scope a project to fit within a time frame
- use a production management framework
Content (course unit)
Game release, Scope, Teamwork, 2D Game, UI.
Prerequisites (course unit)
2D Game Design & Construction for Games Artists or 2D Game Design & Construction for Programmers
Location and time
-GameStudio at Kuntokatu (C3-20)
Assessment methods and criteria
The course is evaluated based on the project results and student project reports and reviews
Assessment scale
0-5
Teaching methods
-Independent project work in teams
Learning materials
-Online resources at Tabula
Student workload
- Project checking and 10+ hours of project work in teams
- Project presentations
Practical training and working life cooperation
Gareth Noyce
International connections
-International student teams
-Possibility to participate in international game jams
Assessment criteria - fail (0) (Not in use, Look at the Assessment criteria above)
The students doesn't contribute meaningfully to the project
Assessment criteria - satisfactory (1-2) (Not in use, Look at the Assessment criteria above)
The student contribution to the project is not significant and peer reviews are poor. The student has problems with time management and deadlines but is able to deliver at some point.
Assessment criteria - good (3-4) (Not in use, Look at the Assessment criteria above)
The student contribution to the project is significant and peer reviews are good. The student can manage his/her time and meet most deadlines.
Assessment criteria - excellent (5) (Not in use, Look at the Assessment criteria above)
The student contribution to the project is significant and displays a high quality standard and the peer reviews are excellent. The student can manage his/her time well and meet the required deadlines.