Skip to main content

Game Design (5cr)

Code: IM00CV77-3002

General information


Enrolment period
31.05.2017 - 20.08.2017
Registration for the implementation has ended.
Timing
01.08.2017 - 08.12.2017
Implementation has ended.
Credits
5 cr
Virtual portion
2 cr
Mode of delivery
Blended learning
Unit
Business Information Systems
Campus
TAMK Main Campus
Teaching languages
Finnish
Degree programmes
Degree Programme in Business Information Systems
Teachers
Pasi Pekkanen
Gareth Noyce
Person in charge
Pasi Pekkanen
Course
IM00CV77

Objectives (course unit)

Student is able to:
- design a simple board game with one unique mechanic
- identify and discuss a range of game mechanics in PC/Console games
- pitch a game concept
- take existing game and discuss changes to design for monetisation and publishing

Content (course unit)

Game analysis, Game Design, Game mechanics, Game controls, Game monetisation, Pitching

Prerequisites (course unit)

None

Location and time

Fridays
Main Campus, C3-04a

Assessment methods and criteria

Personal course activity: 50 %.
Assignments: 50 %

Assessment scale

0-5

Teaching methods

Lectures, assignments,

Learning materials

Tabula

Student workload

Talks (50h) , workshop (2 days, 10h).

Practical training and working life cooperation

Gareth Noyce, Ruffian Games/Triple Eh

International connections

Game Designer and Producer Gareth Noyce from Ruffiangames (UK) and founder in Triple Eh is one of the teachers of the course. That is why the game ideas and concepts are written in English.

Further information

Aimed for Game Academy students.

Go back to top of page