Game Design (5 cr)
Code: IM00BR90-3003
General information
- Enrolment period
- 02.12.2015 - 12.01.2016
- Registration for the implementation has ended.
- Timing
- 11.01.2016 - 20.05.2016
- Implementation has ended.
- Credits
- 5 cr
- Local portion
- 0 cr
- Virtual portion
- 5 cr
- Mode of delivery
- Online learning
- Unit
- Media and Arts
- Campus
- TAMK Mediapolis
- Teaching languages
- English
- Seats
- 5 - 25
- Degree programmes
- Bachelor's Degree Programme in Media and Arts
- Teachers
- Howell Istance
- Toni Pippola
- Pasi Pekkanen
- Media-and-Arts Virtuaalihenkilö
- Person in charge
- Pasi Pekkanen
- Small groups
- avoin (Size: 2 . Open UAS : 2.)
- Small groups
- avoin
- Course
- IM00BR90
Objectives (course unit)
Student is able to:
- start working with the basic elements of game design and the steps of the design process in game production.
- analyse what rules and game mechanics, storytelling and characters mean in different game genres
- create game design documents
- collaborate in an international student team.
Content (course unit)
Script writing for games, Visual design for games, Game analysis
Prerequisites (course unit)
Basics of the subject.
Exam schedules
No
Evaluation methods and criteria
Active participation to the classes. Assignment. Workshop
Assessment scale
0-5
Teaching methods
Contact teaching, Assignments ,Project working.
Lectures and practical work, problem based learning, online working, workshop
Learning materials
Tabula (tabula.tamk.fi)
Student workload
International visitors and Art, Music and Media International Week.
Approximately 5 x 27h, depending on previous skill sets
Content scheduling
Lessons Thursdays a.m. in Mediapolis 40015, 10-15
Completion alternatives
No
Practical training and working life cooperation
Industry visitors from local game companies.
Assessment criteria - fail (0) (Not in use, Look at the Assessment criteria above)
Unrestored assignments.
Little to no attendance, no meaningful input to the workshop.
Assessment criteria - satisfactory (1-2) (Not in use, Look at the Assessment criteria above)
Student is able to produce most of tasks during the workshop with the help of teacher guidance. Student does not meet the deadline for the tasks. The tasks lack several aspects of professional qualities.
Assessment criteria - good (3-4) (Not in use, Look at the Assessment criteria above)
Student meets the deadline for the tasks and is able to produce all of them. The tasks show potential and the student demonstrates a good basic understanding of the topics covered. The student has improved his or her skills.
.
Assessment criteria - excellent (5) (Not in use, Look at the Assessment criteria above)
Student meets the deadline. During the workshop student has partipated in a proactive manner and the student works show a lot of professional qualities and creative thinking.
The student has improved his or her skills remarkably.