Siirry suoraan sisältöön

2D Game Design and Construction for ProgrammersLaajuus (5 op)

Tunnus: 4A00GC50

Laajuus

5 op

Osaamistavoitteet

After the course students are able to design and program a small scale 2D game. They know hot to control characters via input and are able to implement simple AI characters for game. They can release game for online use.

Sisältö

Programming 2D games,
2D game engines,
AI in games,
game physics,
controlling game audio,
compiling,
version control,
releasing games for online use.

Arviointikriteerit, tyydyttävä (1-2)

The student can describe how to control 2D game characters.
The student can describe how to use import pipeline for preparation of 2D assets.

Arviointikriteerit, hyvä (3-4)

The student is able to design and program a small scale complete 2D game.
The student is able to design and implement simple AI in a game.
The student is able to create audio controlling systems in a game.

Arviointikriteerit, kiitettävä (5)

The student can apply learned skills to design and implement different game features and systems.
The student can apply learned skills for building a final package for deployment for online use.

Lisätiedot

For Games Adacemy students.