2D Game Design and Construction for Game ArtistsLaajuus (5 op)
Tunnus: IM00GC48
Laajuus
5 op
Osaamistavoitteet
Learning goals: After the course students can describe how to release games for online use. They are able to design and create graphics for a small scale 2D game. They know how to create characters with animations and are able to export them to be used in a game. They are also able to create optimized 2D art for games.
Sisältö
Game engines, 2D graphics for games, animations, controlling animations, constructing game levels, user interfaces, compiling, optimizing graphics.
Esitietovaatimukset
None
Arviointikriteerit, tyydyttävä (1-2)
The student can describe the key concepts of 2D games.
The student can describe how to create graphics and animations for a 2D games.
Arviointikriteerit, hyvä (3-4)
The student can design and construct a level for 2D game.
The student can use import pipeline for preparation of 2D assets.
The student can design and Implement basic UI elements for games.
Arviointikriteerit, kiitettävä (5)
The student can apply learned skills to deploy 2D game for online use.
The student can apply learned for packing and optimizing 2D assets.
Lisätiedot
Aimed for Games Academy students.