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Creating and Animating 3D Characters (5 cr)

Code: IM00CV81-3006

General information


Enrolment period
08.12.2019 - 13.01.2020
Registration for the implementation has ended.
Timing
07.01.2020 - 22.05.2020
Implementation has ended.
Credits
5 cr
RDI portion
3 cr
Mode of delivery
Contact learning
Unit
Media and Arts
Campus
TAMK Mediapolis
Teaching languages
English
Seats
5 - 25
Degree programmes
Degree Programme in Business Information Systems
Bachelor's Degree Programme in Media and Arts
Teachers
Mike Bernstein
Antti Perälä
Tuomo Joronen
Person in charge
Antti Perälä
Course
IM00CV81

Objectives (course unit)

Student is able to:
-Design believable characters
-Create well structured 3d-characters that are suitable for animation
-Create animatable rigs for the characters and assign them to the models
-Create character animations with forward and inverse kinematic workflows
-Utilize motion capture data for 3d-animations
-Export animated sequences for game engines or animation renders

Content (course unit)

-Character modeling
-Animation workflows
-Sculpting and retopology

Prerequisites (course unit)

Basics of 3D modeling.

Assessment scale

0-5

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