Edistynyt 3D-työpaja (5 op)
Toteutuksen tunnus: 4A00HC38-3001
Toteutuksen perustiedot
Ilmoittautumisaika
24.11.2025 - 11.01.2026
Ajoitus
01.01.2026 - 31.07.2026
Laajuus
5 op
Virtuaaliosuus
2 op
Toteutustapa
60 % Lähiopetus, 40 % Verkossa tapahtuva opiskelu
Yksikkö
Tietojenkäsittely
Toimipiste
- TAMK Pääkampus
- TAMK Mediapolis
Opetuskielet
- Englanti
Paikat
15 - 30
Koulutus
- Tietojenkäsittelyn tutkinto-ohjelma
- Bachelor's Degree Programme in Media and Arts
Opettaja
- Antti Perälä
- Media-and-Arts Virtuaalihenkilö
Vastuuhenkilö
Antti Perälä
Ryhmät
-
24MEDIAARTDegree Programme in Media and Arts
-
24TIKOGAME2024 Tietojenkäsittely, Game Production opintosuunta
Tavoitteet (OJ)
This course is tailored for those looking to push the boundaries of digital creation, offering insights into the future of 3D modelling and practical experience with the latest techniques and tools. Course prepares participants for the evolving landscape of 3D design.
The "Advanced 3D Modelling" course is tailored for those looking to push the boundaries of digital creation, offering insights into the future of 3D modelling and practical experience with the latest techniques and tools. Designed specifically for Games Academy students, this course prepares participants for the evolving landscape of 3D design.
Exploration of Modern 3D Modelling Techniques:
• Delve into the latest methodologies and tools in 3D modelling, equipping students with the knowledge of current and emerging practices.
Practical Application:
• Engage in hands-on projects that apply cutting-edge 3D modelling techniques, either in customer projects or team collaborations.
Future Trends:
• Analyze and predict the progression of 3D modelling over the next decade, preparing students for future advancements in the field.
Sisältö (OJ)
New and Upcoming 3D Modelling Techniques:
• Investigation and application of the latest trends and experimental approaches in 3D modelling.
Experimental 3D Modelling:
• Hands-on experience with avant-garde 3D modelling projects, pushing the envelope of current design norms.
Arviointikriteerit, tyydyttävä (1-2) (OJ)
The student:
• Can outline current and forthcoming 3D modelling techniques, tools, and methodologies.
• Demonstrates an ability to research new trends in 3D modelling.
Arviointikriteerit, hyvä (3-4) (OJ)
The student
• Successfully applies novel 3D modelling techniques within a real-life project context.
• Is proficient in creating 3D models utilizing these new modelling techniques.
Arviointikriteerit, kiitettävä (5) (OJ)
The student:
• Exhibits an adeptness in researching and identifying upcoming trends and techniques in 3D modelling.
• Critically evaluates and compares new techniques in 3D modelling, showcasing an advanced understanding of their potential impact.
Arviointiasteikko
0-5