3D Game Project 2 (5cr)
Code: IM00CV83-3001
General information
- Enrolment period
- 02.12.2016 - 08.01.2017
- Registration for the implementation has ended.
- Timing
- 01.01.2017 - 08.05.2017
- Implementation has ended.
- Credits
- 5 cr
- RDI portion
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Business Information Systems
- Campus
- TAMK Main Campus
- Teaching languages
- Finnish
- Degree programmes
- Degree Programme in Business Information Systems
- Teachers
- Sami Kojo
- Toni Pippola
- Pasi Pekkanen
- Antti Perälä
- Gareth Noyce
- Person in charge
- Pasi Pekkanen
- Course
- IM00CV83
Objectives (course unit)
Student is able to:
- Apply a range of transforms to input data to control player interactions within a 3D environment
- Design and implement a range of AI for NPC characters and player threats within this 3D world
- Work within a team to control scope and complete a 3D game project within the time allotted.
- Demonstrate building a final package for deployment to PC
Content (course unit)
3D Game release, Game Programming, Teamwork, Scope
Prerequisites (course unit)
*For programmers: 3D Games Programming
*For Artists: Basics of 3D Modelling