Skip to main content

2D Game Design & Construction for Programmers (5cr)

Code: 4A00CW03-3001

General information


Enrolment period
25.07.2016 - 04.09.2016
Registration for the implementation has ended.
Timing
01.08.2016 - 31.12.2016
Implementation has ended.
Credits
5 cr
Mode of delivery
Contact learning
Unit
Business Information Systems
Campus
TAMK Main Campus
Teaching languages
Finnish
Degree programmes
Degree Programme in Business Information Systems
Teachers
Sami Kojo
Toni Pippola
Pasi Pekkanen
Gareth Noyce
Person in charge
Toni Pippola
Course
4A00CW03

Objectives (course unit)

After the course student is able to
Design and program a small scale complete 2D game
Control game characters
Design and implement simple AI in a game
Control audio in a game
Demonstrate building a final package for deployment to a device or online use

Content (course unit)

Learning goals for a good performance. After the course student is able to
program small scale 2D Game
use import pipeline for preparation of 2D assets
apply simple audio sources to events
manage multiple scenes in a project
deploy to a range of devices

Learning goals for an acceptable performance. After the course student is able to
create basic 2D UI
import 2D assets
create simple components for Game Object behaviour

Go back to top of page