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Basics of a Real-Time 3D Creation ToolLaajuus (3 cr)

Course unit code: IM00FS86

General information


Credits
3 cr
Teaching language
English

Objectives

The student knows the basics of how to use a real-time 3D creation software

Content

The basics of working in a 3D editor by exploring the interface. The processes of importing and working with actors, setting up lighting, materials and environment building.
Basics of visual scripting language ‘Blueprints’, creation and workflows for Virtual Studios and Game Development.

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