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Game Programming 1Laajuus (5 op)

Opintojakson tunnus: 4A00FA07

Opintojakson perustiedot


Laajuus
5 op
Opetuskieli
englanti

Osaamistavoitteet

Student is able to know the tools for programming games and understand Game engine architecture. He/she also is able to understand basics of game programming patterns basic maths in game programming.

Sisältö

Game Programming,
Game Programming Design Patterns,
Game Maths,
Game Engines.

Esitietovaatimukset

Season 1

Arviointikriteerit, tyydyttävä (1-2)

The student can describe the tools for programming, debugging and version control.
The student can describe programming patterns in games.

Arviointikriteerit, hyvä (3-4)

The student can create components.
The student can design and create classes.
The student can design and implement maths for games.

Arviointikriteerit, kiitettävä (5)

The student can apply learned skills for designing and creating programming patterns for games.

Lisätiedot

For Games Academy students.

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