Sound Design for Games and Interactive MediaLaajuus (5 cr)
Code: IM00GR80
Credits
5 op
Objectives
The course will introduce techniques and concepts used in sound design for games and interactive media.
The student is able to:
Understand sound design techniques used in games and interactive media.
Create sample packs.
Make music and/or sound design for applications.
Develop both theoretical and practical knowledge of sound design in games and interactive media.
Content
Techniques and concepts used in sound design for games and interactive media. Sample packs will be introduced. Making music and sound design for web applications such as games is incorporated.
Assessment criteria, satisfactory (1-2)
The student shows a basic understanding of sound design in games and interactive media. The student knows how to interact in discussions related to the field on a basic level and how to give and receive feedback. The student participates in class, assigned work and reporting.
Assessment criteria, good (3-4)
The student shows a good understanding of sound design in games and interactive media. The student demonstrates a good ability to interact in discussions related to the field and is good at giving and receiving feedback. The student works actively in class and assignments and delivers well-structured reports.
Assessment criteria, excellent (5)
The student shows an exceptional understanding of sound design in games and interactive media. The student demonstrates an excellent ability to interact in discussions related to the field and is excellent at giving and receiving feedback. The student works actively in class and shows a strong commitment to assignments and reports.
Enrolment period
02.12.2024 - 31.12.2024
Timing
01.01.2025 - 31.07.2025
Credits
5 op
Mode of delivery
Contact teaching
Unit
Media and Arts
Campus
TAMK Mediapolis
Teaching languages
- English
Degree programmes
- Bachelor's Degree Programme in Media and Arts
- Bachelor's Degree Programme in Audiovisual Media
Teachers
- Media-and-Arts Virtuaalihenkilö
- Ilmari Huttu-Hiltunen
Person in charge
Ilmari Huttu-Hiltunen
Groups
-
24MEDIAARTDegree Programme in Media and Arts
-
23MEDIAARTDegree Programme in Media and Arts
-
22MEDIAART
-
21MEDIAART
Objectives (course unit)
The course will introduce techniques and concepts used in sound design for games and interactive media.
The student is able to:
Understand sound design techniques used in games and interactive media.
Create sample packs.
Make music and/or sound design for applications.
Develop both theoretical and practical knowledge of sound design in games and interactive media.
Content (course unit)
Techniques and concepts used in sound design for games and interactive media. Sample packs will be introduced. Making music and sound design for web applications such as games is incorporated.
Assessment criteria, satisfactory (1-2) (course unit)
The student shows a basic understanding of sound design in games and interactive media. The student knows how to interact in discussions related to the field on a basic level and how to give and receive feedback. The student participates in class, assigned work and reporting.
Assessment criteria, good (3-4) (course unit)
The student shows a good understanding of sound design in games and interactive media. The student demonstrates a good ability to interact in discussions related to the field and is good at giving and receiving feedback. The student works actively in class and assignments and delivers well-structured reports.
Assessment criteria, excellent (5) (course unit)
The student shows an exceptional understanding of sound design in games and interactive media. The student demonstrates an excellent ability to interact in discussions related to the field and is excellent at giving and receiving feedback. The student works actively in class and shows a strong commitment to assignments and reports.
Assessment scale
0-5