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Studies for Exchange Students, Degree Programme in Media and Arts: Interactive Media

Code: 21KVDMAONLINE

Duration:
1 years (240 cr)

Start semester:
Autumn 2021

Description

General information
*******************************
The focus of the international and multicultural Degree Programme in Media and Arts is to provide up to date competences in a continuously changing and growing international media and arts sector. Everything starts from creating a fresh idea and continues with aiming to develop it into high quality product in artistically, technically and economically successful results.
Because the essential media and arts related markets and working environments are global, studying in English with a flexible syllabus and in co-operation with customers, partner companies and institutions in a sustainable and ethical manner is an extremely important starting point for generating new creative economy success stories.
Our solution for meeting these requirements has been organizing the Media and Arts studies into three main study paths:

*Interactive Media study path
*Music Production study path
*Fine Art study path

The structure of the study modules (minors) provides students excellent possibilities to join multidisciplinary research and development projects. Choosing studies across study paths is possible. The curriculum contains also large shared parts and projects between these study paths and other Degree Programmes.
The general aim of the studies is that students become professionals who are able to work as experts, developers and entrepreneurs in the field, both in Finland and abroad.
The other main objectives are that the graduate:
- Is capable of creative and applicable innovations and solutions
- Masters the articulation, working methods and technology of her/his speciality
- Is able to act professionally in the typical communication and interaction situations of the field
- Can design, create and head media and art related productions and act as member of a team
- Has the competence to enter both national and international fields of employment as a professional and as an entrepreneur
The professional studies give the competences required for demanding professional work e.g. in one or more of the following areas of application: game design, 2D- and 3D- modelling, virtual reality, web and app design and services, motion graphics design, user experience design, music production and music business, song writing, sound design, event production, cultural export, entrepreneurship, fine art photography and moving image as well as drawing and painting, animation and applied fine art.

Basic values of education
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Our key values are co-operation, respect, cultural diversity, sustainability, ethics, entrepreneurial and independent attitude, aiming to high quality results and seeking new innovations.

Teaching methods
**********************
Our education centers on learner and learning outcome. Studying in the Media and Arts Programme is typically: creative, practical, project based, production oriented, international, often conducted in co-operation with customers, partner companies and institutions.

Fields of expertise (minors/main competences)
**********************
Visual design
Motion Graphics design
Web and App design
Game Design
2D- and 3D- modelling and animation
Song writing
Music production
Sound design
Event production
Live event technology
Moving Image
Fine Art Photography
Applied Fine Art
Drawing and Painting
Cultural export
Research, Development &Innovation
Working with Customers
Entrepreneurship

Learning outcomes and aims of programme / academic year
*******************************
The autumn semester of the first year provides a broad perspective on basic skills needed on each study path. As of the spring semester students have a choice to plan their own study path from a tray of professional studies (30 cr minor modules). In the spring semester the student selects the first minor module of his/her specialization from the minor modules selection. After the first year the student is able to use the essential tools and techniques and has competences from one professional study module.

In the autumn of the second year student continues with professional studies and chooses minor modules (a 30 cr) for autumn and spring semesters. Choosing modules across paths is possible as of year two depending on student’s prerequisites.
In the autumn of the third year the student deepens and broadens the professional insight in her/his specialization in international exchange or chooses the forth minor study module. In the spring semester the syllabus consists of language studies (these are possible to study already in year two), optional professional studies and practical training or studying even more optional professional studies, depending on student’s individual study plan.

The autumn of the fourth year consists of preparing for Thesis work by studying media analysis and research courses, free choice studies or choosing optional parts of a minor modules on top of studying basic research methods. The spring semester consists of the practical training and bachelor’s thesis.

However, above mentioned is just an example and the students have the opportunity to plan their individual study paths with tutor teachers and student counsellor.

Training and Work Placement
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A student’s internship will last for about five months (30 credits). It is recommended that a student familiarizes him/herself with more than one work task and working place during the internship period. Work placements can be done also in summer and as a part time working during other studies. Each student has a supervising teacher for the internship, and the school and the workplace will jointly agree on the working and learning objectives of a student.

Graduates of the Media Programme have found work as Animators, Art Directors, Concept Designers, Game Artists, Game Designers, Graphic Designers, Project Managers, Producers, UI Designers, Web Designers, Web Programmers, Artists (Fine Art), Art photographers, Art directors in Communal Projects, Producers, Sound Designers, Song Writers, Performing Artists, Live Sound and Light Engineers, Event Producers, Production Managers

The structure of degree programme
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Basic and Professional studies 180 cr
Practical training 30 cr
Free-Choice studies 15 cr
Bachelor’s thesis 15 cr
In total 240 cr

Curriculum development and working life cooperation

Studying in the Media and Arts Programme is typically: creative, practical, project based, production oriented, international, often conducted in co-operation with customers, partner companies and institutions.

Description

The focus of the programme is to provide up to date competences in continuously changing and growing international and global Media and Arts sector. The students learn about current media and art issues utilising three main study paths: Interactive Media study path, Music Production study path and Fine Art study path. Main study paths are divided into sub study paths (e.g Game design, Music business, Applied fine art) and choosing studies across other main or sub study paths is possible. The curriculum contains also large shared parts and projects between these study paths and other Art, Music and Media related Degree Programmes. The general aim of the studies is that students become professionals who are able to work as experts, developers and entrepreneurs in the field, both in Finland and abroad. The study path Interactive Media gives the competences required for demanding professional work in one or more of the following areas of application: web design and services, game design, animation, production and content design. The objective is that the graduate: - Is capable of creative and applicable solutions - Masters the articulation, working methods and technology of her/his speciality - Is able to act professionally in the typical communication and interaction situations of the field - Can design and head media and art related productions and act as member of a team - Has the competence to enter both domestic and international labour markets as a professional and as an entrepreneur

Show study timings by academic year, semester or period

Code Name Credits (cr) 2021-2022 Autumn 2021 Spring 2022 1. / 2021 2. / 2021 3. / 2022 4. / 2022
21KVDMAONLINE-1001
Autumn Semester 2021

(Choose ects: 30)

5 - 30
21KVDMAONLINE-1005
User Experience Design

(Choose ects: 15)

0 - 15
IM00DT10 User-Centered Design 5 5 5 2.5 2.5
IM00DT12 User Interface Design and Usability 5 5 5 2.5 2.5
21KVDMAONLINE-1006
Animation

(Choose ects: 15)

0 - 15
IM00DT02 Animation Production 5 5 5 2.5 2.5
IM00DT06 Animation Project 1 5 5 5 2.5 2.5
IM00DT08 Animation Project 2 5 5 5 2.5 2.5
21KVDMAONLINE-1017
21KVDMA online optional courses autumn 2021

(Choose 0)

0
IM00CW84 Character Design and Storytelling 3
SO00BZ58 Social Media in Communication and Community Building 5
IM00BR64 Networked Media Culture 5
IM00BS71 Advanced IPR workshop 3
IM00CT20 Creating Your First Video Game 3
Total 240 25 25 0 12.5 12.5 0 0

Due to the timing of optional and elective courses, credit accumulation per semester / academic year may vary.

TAMK Generic Competences

Ethical Competence

- is able to take responsibility for one’s own actions and their consequences
- is able to work according to the ethical principles of the field
- is able to take other people into account in one’s work
- is able to apply the principles of equality
- is able to apply the principles of sustainable development
- is capable of social influencing using one’s know-how and based on ethical values.

No attached course units

Innovation Competence

- is capable of creative problem solving and development of working methods
- is able to work in projects
- is able to conduct research and development projects applying the existing knowledge and methods of the field
- is able to find customer-oriented, sustainable and profitable solutions.

No attached course units

Internationalisation Competence

- possesses language skills necessary for one’s work and for professional development in the field
- is capable of multicultural cooperation
- can take into account the effects of and opportunities for internationalisation development in one’s own field.

No attached course units

Learning Competences

- is able to evaluate and develop one’s competence and learning style
- is able to retrieve and analyse information and evaluate it critically
- is capable of taking responsibility for learning and sharing of knowledge in teams.

No attached course units

Working Community Competence

- is able to operate as a member of a work community and promote its wellbeing
- is able to operate in communicative and interactive situations in working life
- is able to utilise information and communications technology in one’s field
- is able to create personal contacts in working life and work in networks
- is capable of decision making in unpredicted situations
- has abilities for leadership and independent work as an expert
- possesses entrepreneurial skills.

No attached course units

Unclassified
Site-Specific Practices
Fine Art and Games
Music Business
User-Centered Design
User Interface Design and Usability
Animation Production
Animation Project 1
Animation Project 2
Character Design and Storytelling
International Art Collaborations 1
Social Media in Communication and Community Building
Networked Media Culture
Advanced IPR workshop
Experimental Song Writing and Music Production
Creating Your First Video Game

Degree Certificate - Bachelors's degree (EQF6)

Structuring for Degree Certificate for Bachelor's Degree, according to AMK legislation. (Basic model).

Practical Training

No attached course units

Bachelor's Thesis

No attached course units

Basic and Professional Studies

No attached course units

Free-Choice Studies

No attached course units

Unclassified
Site-Specific Practices
Fine Art and Games
Music Business
User-Centered Design
User Interface Design and Usability
Animation Production
Animation Project 1
Animation Project 2
Character Design and Storytelling
International Art Collaborations 1
Social Media in Communication and Community Building
Networked Media Culture
Advanced IPR workshop
Experimental Song Writing and Music Production
Creating Your First Video Game

Degree Certificate - Bachelor's Degree

Structuring for Degree Certificate for Bachelor's Degree, according to AMK legislation. (Basic model).

Bachelor´s Thesis

No attached course units

Basic and Professional Studies

No attached course units

Free-Choice Studies

No attached course units

Practical Training

No attached course units

Unclassified
Site-Specific Practices
Fine Art and Games
Music Business
User-Centered Design
User Interface Design and Usability
Animation Production
Animation Project 1
Animation Project 2
Character Design and Storytelling
International Art Collaborations 1
Social Media in Communication and Community Building
Networked Media Culture
Advanced IPR workshop
Experimental Song Writing and Music Production
Creating Your First Video Game

Code Name Credits (cr)
21KVDMAONLINE-1001
Autumn Semester 2021

(Choose ects: 30)

5 - 30
21KVDMAONLINE-1002
Applied Fine Art

(Choose ects: 10)

0 - 10
IM00DT52 Site-Specific Practices 5
IM00DT54 Fine Art and Games 5
21KVDMAONLINE-1004
Music Production and Music Business

(Choose ects: 5)

0 - 5
IM00DT42 Music Business 5
21KVDMAONLINE-1005
User Experience Design

(Choose ects: 15)

0 - 15
IM00DT10 User-Centered Design 5
IM00DT12 User Interface Design and Usability 5
21KVDMAONLINE-1006
Animation

(Choose ects: 15)

0 - 15
IM00DT02 Animation Production 5
IM00DT06 Animation Project 1 5
IM00DT08 Animation Project 2 5
21KVDMAONLINE-1017
21KVDMA online optional courses autumn 2021

(Choose 0)

0
IM00CW84 Character Design and Storytelling 3
IM00CK74 International Art Collaborations 1 5
SO00BZ58 Social Media in Communication and Community Building 5
IM00BR64 Networked Media Culture 5
IM00BS71 Advanced IPR workshop 3
IM00DD50 Experimental Song Writing and Music Production 5
IM00CT20 Creating Your First Video Game 3