Basics of a Real-Time 3D Creation ToolLaajuus (3 op)
Tunnus: IM00FS86
Laajuus
3 op
Osaamistavoitteet
The student knows the basics of how to use a real-time 3D creation software
Sisältö
The basics of working in a 3D editor by exploring the interface. The processes of importing and working with actors, setting up lighting, materials and environment building.
Basics of visual scripting language ‘Blueprints’, creation and workflows for Virtual Studios and Game Development.