Mobile Game Development (5 cr)
Code: 4A00HB43-3002
General information
Enrolment period
18.11.2024 - 12.01.2025
Timing
01.01.2025 - 31.07.2025
Credits
5 op
Mode of delivery
Contact teaching
Unit
Business Information Systems
Campus
TAMK Main Campus
Teaching languages
- Finnish
Degree programmes
- Degree Programme in Business Information Systems
Teachers
- Pasi Pekkanen
- Sami Kojo
Person in charge
Sami Kojo
Groups
-
24TIKO2
Objectives (course unit)
The goal of the study module is to provide basic skills for implementing a simple mobile game.
Upon completing the study module, the student will:
- understand the importance of game engines in game development.
- know how to import necessary resources into the game project.
- be able to implement a simple game using a game engine.
- understand the significance of version control in a game project.
- be capable of publishing the game.
- be able to work as a team member in a game project in their own role.
Content (course unit)
- Using a game engine to implement the game project
- Using version control in the game project
- Importing resource files into the game project
- Defining and using game objects in the game project
- Extending the functionality of game objects using self-defined components
- Drawing game graphics using the ready-made tools of the game engine
- Playing audio using the ready-made tools of the game engine
- Publishing the game on an application store
Assessment criteria, satisfactory (1-2) (course unit)
Student
- understands the importance of a game engine in game development.
- can define game objects to implement game functionality.
- can use ready-made components to extend the functionality of game objects.
- can define simple components to extend the functionality of game objects.
Assessment criteria, good (3-4) (course unit)
Student
- masters the use of version control in game projects.
- is able to produce functional graphics or code in the game.
- masters the use of more advanced features of the game engine.
Assessment criteria, excellent (5) (course unit)
Student
- is able to actively participate as part of a team in a game project.
- is able to publish the finished game on an application store.
Assessment scale
0-5