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Augmented reality projectsLaajuus (5 cr)

Course unit code: 5G00HH39

General information


Credits
5 cr
Teaching language
English
Responsible person
Esa Kunnari

Objectives

By the end of this course, students will be able to:
1. Understand the basic concepts and principles of Augmented Reality.
2. Identify and analyze real-world challenges that can be addressed using AR technology.
3. Design, develop, and implement AR solutions using Unity and AR development tools.
4. Collaborate effectively with a diverse team of peers on AR projects.
5. Present, discuss, and evaluate their AR projects in a virtual learning environment.

Content

This online course combines Project-Based Learning (PBL) with Design Thinking methodology to teach international students the fundamentals and practical applications of Augmented Reality (AR) technology. Students will work on real-world AR projects using iterative design processes, collaborating with peers from diverse cultural backgrounds. The course will use Unity, a popular game engine, to develop human-centered AR applications. Through the five stages of Design Thinking (Empathize, Define, Ideate, Prototype, and Test), students will learn to create AR solutions that address real user needs.

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