Animation Scriptwriting and Character Design (5 cr)
Code: IM00CK64-3001
General information
- Enrolment period
- 30.11.2015 - 05.02.2016
- Registration for the implementation has ended.
- Timing
- 01.02.2016 - 30.04.2016
- Implementation has ended.
- Credits
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Media and Arts
- Campus
- TAMK Mediapolis
- Teaching languages
- English
- Seats
- 5 - 25
- Degree programmes
- Bachelor's Degree Programme in Media and Arts
- Teachers
- Carita Forsgren
- Media-and-Arts Virtuaalihenkilö
- Person in charge
- Carita Forsgren
- Course
- IM00CK64
Objectives (course unit)
Student is able to create scriptwriting and storyboard for animation. Student is able to use visual vocabulary in order to externalize ideas. Student is able to collaborate in an international student team.
Content (course unit)
Student creates a script and storyboard for animation.
Prerequisites (course unit)
Basics of the subject.
Exam schedules
No exam;
Deliverables / Main course task: Creating visuals and text for a scifi world with a web of at least four characters, to be used for either an animated series or a game.
Assessment methods and criteria
Tasks, attendance, active participation, feedback to peers and teacher(s)
Assessment scale
0-5
Teaching methods
contact teaching (in English), individual and group tasks, virtual learning environment (Tabula), activity excursions, discussions, group work, giving and listening peer & teacher feedback, PBL on occasion, learning by doing, students as teachers
Learning materials
Course material given in class
Student workload
The student is expected to complete the course tasks partly outside the contact teaching times
Completion alternatives
The student can pass the course without attendance by: showing they have done similar courses, showing working life experience
Further information
Preliminary requirements: Ability to read, speak and write English, basic knowledge of drawing technique and Adobe Photoshop preferred
Course content:
How to create an interesting web of characters, with enough contrast both in personalities and visual looks of each character.
What is the ‘motor’ of an animated series - how to create stories from the basic motor.
Creating a logical, visually coherent and interesting world, where the characters fit in naturally.
Using your own experiences of the real world, and reference materials, in order to create imaginary places and people.
How to create a pitch bible for an animated series. What are animation distributors and investors looking in a series pitch bible? Industry infos.