Game sound design workshop (5 cr)
Code: GA00BZ65-3003
General information
- Enrolment period
- 02.01.2015 - 13.03.2015
- Registration for the implementation has ended.
- Timing
- 20.03.2015 - 15.05.2015
- Implementation has ended.
- Credits
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Media and Arts
- Campus
- TAMK Mediapolis
- Teaching languages
- English
- Seats
- 5 - 20
- Degree programmes
- Bachelor's Degree Programme in Media and Arts
- Teachers
- Media-and-Arts Virtuaalihenkilö
- Jukka Ruostila
- Janne Tauriainen
- Person in charge
- Janne Tauriainen
- Course
- GA00BZ65
Objectives (course unit)
The students are able to:
- use up to date game sound production techniques, tools and working methods
- deepen their professional identity as media professionals
Content (course unit)
New game sound techniques and production methods
Assessment methods and criteria
The students are able to:
- use up to date game sound production techniques, tools and working methods
- deepen their professional identity as media professionals
Assessment scale
Pass/Fail
Teaching methods
Agreed at the beginning of the course
Content scheduling
Ville Sorsa/Remedy: console games
Pasi Pitkänen/Rovio: mobile games
Assessment criteria - pass/fail (Not in use, Look at the Assessment criteria above)
Active participation to lectures (min 80%)