Advanced 3D WorkshopLaajuus (5 cr)
Code: IM00DS76
Credits
5 op
Objectives
Students can describe up to date 3D modeling techniques, tools and working methods. They are able to examine upcoming working methods and tools. After the course they have been experimenting some of the new 3D techniques in a customer project or as a team. They can review and argue how 3D modeling is going to change in next 10 years.
Content
New and upcoming 3D modelling techniques, experimental 3D modelling.
Assessment criteria, satisfactory (1-2)
The student can describe up to date and future 3D modeling techniques, tools and working methods.
The student can describe how to research new 3D modeling techniques.
Assessment criteria, good (3-4)
The student can experiment new 3D modelling techniques in a real-life project.
The student can create 3D models with new modelling techniques.
Assessment criteria, excellent (5)
The student can apply learned skills to research upcoming techniques in the field of 3D modeling.
The student can apply learned skills to compare new techniques for 3D modeling.
Further information
For Games Academy students.
Enrolment period
01.12.2023 - 09.03.2025
Timing
01.01.2025 - 31.05.2025
Credits
5 op
Virtual portion
2 op
Mode of delivery
60 % Contact teaching, 40 % Online learning
Unit
Business Information Systems
Campus
- TAMK Main Campus
- TAMK Mediapolis
Teaching languages
- English
Seats
15 - 30
Degree programmes
- Degree Programme in Business Information Systems
- Bachelor's Degree Programme in Media and Arts
Teachers
- Antti Perälä
- Media-and-Arts Virtuaalihenkilö
Person in charge
Antti Perälä
Groups
-
22MEDIAART
-
21MEDIAART
-
23MEDIAARTDegree Programme in Media and Arts
-
23TIKOGAME
Objectives (course unit)
Students can describe up to date 3D modeling techniques, tools and working methods. They are able to examine upcoming working methods and tools. After the course they have been experimenting some of the new 3D techniques in a customer project or as a team. They can review and argue how 3D modeling is going to change in next 10 years.
Content (course unit)
New and upcoming 3D modelling techniques, experimental 3D modelling.
Further information (course unit)
For Games Academy students.
Assessment criteria, satisfactory (1-2) (course unit)
The student can describe up to date and future 3D modeling techniques, tools and working methods.
The student can describe how to research new 3D modeling techniques.
Assessment criteria, good (3-4) (course unit)
The student can experiment new 3D modelling techniques in a real-life project.
The student can create 3D models with new modelling techniques.
Assessment criteria, excellent (5) (course unit)
The student can apply learned skills to research upcoming techniques in the field of 3D modeling.
The student can apply learned skills to compare new techniques for 3D modeling.
Location and time
Zoom
Assessment methods and criteria
Course work project + student activity
Assessment scale
0-5
Teaching methods
Online lectures and independent exercises
Learning materials
Digital resources
Student workload
5 x 27 h
Assessment criteria - satisfactory (1-2) (Not in use, Look at the Assessment criteria above)
1 = approved; more than half of the required work performed; some misunderstandings in rendering the tasks; attendance level low; little to no interactivity between peers and teacher(s)
2 = satisfactory; more than half of the required work succesfully performed; quality of work below average; attendance level low or average; some interactivity between peers and teacher(s)
Assessment criteria - good (3-4) (Not in use, Look at the Assessment criteria above)
3 = good; all course work performed; quality of work decent; attendance level good; some interactivity between peers and teacher(s)
4 = very good; all work performed and submitted correctly in due time; quality of work good; attendance level good; a lot of good quality interactivity between peers and teacher(s).
Assessment criteria - excellent (5) (Not in use, Look at the Assessment criteria above)
5 = excellent; all work performed in an outstanding way and submitted on schedule; high attendance; a lot of high quality interactivity between peers and teacher(s).
Enrolment period
01.12.2023 - 10.03.2024
Timing
14.03.2024 - 28.05.2024
Credits
5 op
Virtual portion
2 op
Mode of delivery
60 % Contact teaching, 40 % Online learning
Unit
Media and Arts
Campus
- TAMK Main Campus
- TAMK Mediapolis
Teaching languages
- English
Seats
15 - 30
Degree programmes
- Degree Programme in Business Information Systems
- Bachelor's Degree Programme in Media and Arts
Teachers
- Markku Laskujärvi
- Antti Perälä
Person in charge
Antti Perälä
Groups
-
22MEDIAART
-
20MEDIAART
-
21MEDIAART
-
22TIKOGAME
Objectives (course unit)
Students can describe up to date 3D modeling techniques, tools and working methods. They are able to examine upcoming working methods and tools. After the course they have been experimenting some of the new 3D techniques in a customer project or as a team. They can review and argue how 3D modeling is going to change in next 10 years.
Content (course unit)
New and upcoming 3D modelling techniques, experimental 3D modelling.
Further information (course unit)
For Games Academy students.
Assessment criteria, satisfactory (1-2) (course unit)
The student can describe up to date and future 3D modeling techniques, tools and working methods.
The student can describe how to research new 3D modeling techniques.
Assessment criteria, good (3-4) (course unit)
The student can experiment new 3D modelling techniques in a real-life project.
The student can create 3D models with new modelling techniques.
Assessment criteria, excellent (5) (course unit)
The student can apply learned skills to research upcoming techniques in the field of 3D modeling.
The student can apply learned skills to compare new techniques for 3D modeling.
Location and time
Zoom
Assessment methods and criteria
Course work project + student activity
Assessment scale
0-5
Teaching methods
Online lectures and independent exercises
Learning materials
Digital resources
Student workload
5 x 27 h
Assessment criteria - fail (0) (Not in use, Look at the Assessment criteria above)
0 = not approved; less than half of the required work performed; clear misunderstandings in rendering the tasks; attendance level low; little to no interactivity between peers and teacher(s)
Assessment criteria - satisfactory (1-2) (Not in use, Look at the Assessment criteria above)
1 = approved; more than half of the required work performed; some misunderstandings in rendering the tasks; attendance level low; little to no interactivity between peers and teacher(s)
2 = satisfactory; more than half of the required work succesfully performed; quality of work below average; attendance level low or average; some interactivity between peers and teacher(s)
Assessment criteria - good (3-4) (Not in use, Look at the Assessment criteria above)
3 = good; all course work performed; quality of work decent; attendance level good; some interactivity between peers and teacher(s)
4 = very good; all work performed and submitted correctly in due time; quality of work good; attendance level good; a lot of good quality interactivity between peers and teacher(s).
Assessment criteria - excellent (5) (Not in use, Look at the Assessment criteria above)
5 = excellent; all work performed in an outstanding way and submitted on schedule; high attendance; a lot of high quality interactivity between peers and teacher(s).
Enrolment period
01.12.2022 - 10.03.2023
Timing
11.01.2023 - 28.05.2023
Credits
5 op
Virtual portion
2 op
Mode of delivery
60 % Contact teaching, 40 % Online learning
Unit
Media and Arts
Campus
- TAMK Main Campus
- TAMK Mediapolis
Teaching languages
- English
Seats
15 - 30
Degree programmes
- Degree Programme in Business Information Systems
- Bachelor's Degree Programme in Media and Arts
Teachers
- Antti Perälä
- Media-and-Arts Virtuaalihenkilö
Person in charge
Antti Perälä
Groups
-
20MEDIAART
-
21TIKOGAME
-
21MEDIAART
Objectives (course unit)
Students can describe up to date 3D modeling techniques, tools and working methods. They are able to examine upcoming working methods and tools. After the course they have been experimenting some of the new 3D techniques in a customer project or as a team. They can review and argue how 3D modeling is going to change in next 10 years.
Content (course unit)
New and upcoming 3D modelling techniques, experimental 3D modelling.
Further information (course unit)
For Games Academy students.
Assessment criteria, satisfactory (1-2) (course unit)
The student can describe up to date and future 3D modeling techniques, tools and working methods.
The student can describe how to research new 3D modeling techniques.
Assessment criteria, good (3-4) (course unit)
The student can experiment new 3D modelling techniques in a real-life project.
The student can create 3D models with new modelling techniques.
Assessment criteria, excellent (5) (course unit)
The student can apply learned skills to research upcoming techniques in the field of 3D modeling.
The student can apply learned skills to compare new techniques for 3D modeling.
Location and time
Zoom
Assessment methods and criteria
Course work project + student activity
Assessment scale
0-5
Teaching methods
Online lectures and independent exercises
Learning materials
Digital resources
Student workload
5 x 27 h
Assessment criteria - satisfactory (1-2) (Not in use, Look at the Assessment criteria above)
1 = approved; more than half of the required work performed; some misunderstandings in rendering the tasks; attendance level low; little to no interactivity between peers and teacher(s)
2 = satisfactory; more than half of the required work succesfully performed; quality of work below average; attendance level low or average; some interactivity between peers and teacher(s)
Assessment criteria - good (3-4) (Not in use, Look at the Assessment criteria above)
3 = good; all course work performed; quality of work decent; attendance level good; some interactivity between peers and teacher(s)
4 = very good; all work performed and submitted correctly in due time; quality of work good; attendance level good; a lot of good quality interactivity between peers and teacher(s).
Assessment criteria - excellent (5) (Not in use, Look at the Assessment criteria above)
5 = excellent; all work performed in an outstanding way and submitted on schedule; high attendance; a lot of high quality interactivity between peers and teacher(s).
Enrolment period
01.12.2021 - 10.03.2022
Timing
01.03.2022 - 28.05.2022
Credits
5 op
Virtual portion
2 op
Mode of delivery
60 % Contact teaching, 40 % Online learning
Unit
Media and Arts
Campus
- TAMK Main Campus
- TAMK Mediapolis
Teaching languages
- English
Seats
15 - 30
Degree programmes
- Degree Programme in Business Information Systems
- Bachelor's Degree Programme in Media and Arts
Teachers
- Media-and-Arts Virtuaalihenkilö
- Antti Perälä
Person in charge
Antti Perälä
Groups
-
19MEDIAART
-
20TIKOGAME
-
20MEDIAART
Objectives (course unit)
Students can describe up to date 3D modeling techniques, tools and working methods. They are able to examine upcoming working methods and tools. After the course they have been experimenting some of the new 3D techniques in a customer project or as a team. They can review and argue how 3D modeling is going to change in next 10 years.
Content (course unit)
New and upcoming 3D modelling techniques, experimental 3D modelling.
Further information (course unit)
For Games Academy students.
Assessment criteria, satisfactory (1-2) (course unit)
The student can describe up to date and future 3D modeling techniques, tools and working methods.
The student can describe how to research new 3D modeling techniques.
Assessment criteria, good (3-4) (course unit)
The student can experiment new 3D modelling techniques in a real-life project.
The student can create 3D models with new modelling techniques.
Assessment criteria, excellent (5) (course unit)
The student can apply learned skills to research upcoming techniques in the field of 3D modeling.
The student can apply learned skills to compare new techniques for 3D modeling.
Location and time
Zoom
Assessment methods and criteria
Course work project + student activity
Assessment scale
0-5
Teaching methods
Online lectures and independent exercises
Learning materials
Digital resources
Student workload
5 x 27 h
Assessment criteria - satisfactory (1-2) (Not in use, Look at the Assessment criteria above)
1 = approved; more than half of the required work performed; some misunderstandings in rendering the tasks; attendance level low; little to no interactivity between peers and teacher(s)
2 = satisfactory; more than half of the required work succesfully performed; quality of work below average; attendance level low or average; some interactivity between peers and teacher(s)
Assessment criteria - good (3-4) (Not in use, Look at the Assessment criteria above)
3 = good; all course work performed; quality of work decent; attendance level good; some interactivity between peers and teacher(s)
4 = very good; all work performed and submitted correctly in due time; quality of work good; attendance level good; a lot of good quality interactivity between peers and teacher(s).
Assessment criteria - excellent (5) (Not in use, Look at the Assessment criteria above)
5 = excellent; all work performed in an outstanding way and submitted on schedule; high attendance; a lot of high quality interactivity between peers and teacher(s).