Game Business and Production (5 cr)
Code: 4A00HB63-3001
General information
- Enrolment period
- 02.06.2025 - 14.09.2025
- Registration for the implementation has begun.
- Timing
- 01.08.2025 - 31.12.2025
- The implementation has not yet started.
- Credits
- 5 cr
- Virtual portion
- 3 cr
- RDI portion
- 3 cr
- Mode of delivery
- Blended learning
- Unit
- Business Information Systems
- Campus
- TAMK Main Campus
- Teaching languages
- English
- Degree programmes
- Degree Programme in Business Information Systems
- Bachelor's Degree Programme in Media and Arts
- Teachers
- Pasi Pekkanen
- Gareth Noyce
- Person in charge
- Pasi Pekkanen
- Groups
-
24MEDIAARTDegree Programme in Media and Arts
- Course
- 4A00HB63
Objectives (course unit)
This course provides students with the essential knowledge to basics of game business and production. It’s a comprehensive introduction to the fundamentals of game business and production.
This course introduces the fundamentals of of Game Business and Game Production. Upon successful completion, students will
• perform the basic steps and tasks of a game production.
• identify different kind of roles in a game development and production team
• know how to start up business and find out funding
• identify the basics of the revenue models in game industry
• identify the publishing process.
Content (course unit)
Game Business:
• Overview of the game industry, business models and monetization strategies in gaming.
• Marketing and promotion of games and understanding player demographics and market trends.
Game Production:
• Game development lifecycle and project management and collaboration within game development teams.
• Basics of quality assurance and testing in game production.
Assessment criteria, satisfactory (1-2) (course unit)
The student
• recognize production management framework
• describe the basics of project management in game production
• identify different roles in a game development and production team
Assessment criteria, good (3-4) (course unit)
The student
• recognize production management framework
• identify the basics of the revenue models in game industry
• knows how to start up business and find out funding
Assessment criteria, excellent (5) (course unit)
The student
• knows the publishing process
• knows the basics of the game metrics
Assessment scale
0-5