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Game Business and Production (5 cr)

Code: 4A00HB63-3001

General information


Enrolment period
02.06.2025 - 14.09.2025
Registration for the implementation has begun.
Timing
01.08.2025 - 31.12.2025
The implementation has not yet started.
Credits
5 cr
Virtual portion
3 cr
RDI portion
3 cr
Mode of delivery
Blended learning
Unit
Business Information Systems
Campus
TAMK Main Campus
Teaching languages
English
Degree programmes
Degree Programme in Business Information Systems
Bachelor's Degree Programme in Media and Arts
Teachers
Pasi Pekkanen
Gareth Noyce
Person in charge
Pasi Pekkanen
Groups
24MEDIAART
Degree Programme in Media and Arts
Course
4A00HB63

Objectives (course unit)

This course provides students with the essential knowledge to basics of game business and production. It’s a comprehensive introduction to the fundamentals of game business and production.

This course introduces the fundamentals of of Game Business and Game Production. Upon successful completion, students will
• perform the basic steps and tasks of a game production.
• identify different kind of roles in a game development and production team
• know how to start up business and find out funding
• identify the basics of the revenue models in game industry
• identify the publishing process.

Content (course unit)

Game Business:
• Overview of the game industry, business models and monetization strategies in gaming.
• Marketing and promotion of games and understanding player demographics and market trends.

Game Production:
• Game development lifecycle and project management and collaboration within game development teams.
• Basics of quality assurance and testing in game production.

Assessment criteria, satisfactory (1-2) (course unit)

The student
• recognize production management framework
• describe the basics of project management in game production
• identify different roles in a game development and production team

Assessment criteria, good (3-4) (course unit)

The student
• recognize production management framework
• identify the basics of the revenue models in game industry
• knows how to start up business and find out funding

Assessment criteria, excellent (5) (course unit)

The student
• knows the publishing process
• knows the basics of the game metrics

Assessment scale

0-5

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