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Game Camp Advanced (10 cr)

Code: 4A00FA34-3004

General information


Enrolment period

01.03.2023 - 16.06.2023

Timing

01.06.2023 - 31.07.2023

Credits

10 op

Virtual portion

10 op

Mode of delivery

Distance learning

Unit

Business Information Systems

Campus

TAMK Main Campus

Teaching languages

  • Finnish
  • English

Degree programmes

  • Degree Programme in Business Information Systems

Teachers

  • Pasi Pekkanen

Person in charge

Toni Männistö

Groups

  • 20TIKOOT2
  • 21TIKOOT2
  • 21TIKOOT1
  • 20TIKOGAME
  • 20TIKOOT1
  • 21TIKOGAME

Objectives (course unit)

Student is able to work in a game production team and manage scope to ensure completion of the product within the timeframe allotted and analyse their work process and the outcomes of their work. The student is able to design, implement and test a game with one or more levels and use a production management framework.

Content (course unit)

Game project,
teamwork,
game release,
scope.

Prerequisites (course unit)

Game Camp

Assessment criteria, satisfactory (1-2) (course unit)

-

Assessment criteria, good (3-4) (course unit)

-

Assessment criteria, excellent (5) (course unit)

-

Assessment criteria, pass/fail (course unit)

The student is able to release a game as a member of game development team.
The student is able to recognize production management framework.
The student can describe the basics of project management in game production.
The student is able to identify different roles in a game development and production team.
The team publishes a blog post and a learning diary.

Assessment scale

Pass/Fail