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Game Project 2 (10 cr)

Code: IM00DS78-3001

General information


Enrolment period
12.12.2020 - 31.01.2021
Registration for the implementation has ended.
Timing
11.01.2021 - 21.05.2021
Implementation has ended.
Credits
10 cr
RDI portion
8 cr
Mode of delivery
Contact learning
Unit
Business Information Systems
Campus
TAMK Main Campus
TAMK Mediapolis
Teaching languages
English
Degree programmes
Degree Programme in Business Information Systems
Bachelor's Degree Programme in Media and Arts
Teachers
Toni Pippola
Pasi Pekkanen
Antti Perälä
Sami Kojo
Gareth Noyce
Person in charge
Pasi Pekkanen
Course
IM00DS78

Objectives (course unit)

Student is able to work in a game production team to control scope and complete a 3D game project within the time allotted. Student is able to apply a range of transforms to input data to control player interactions within a 3D environment and design and implement a range of AI for NPC characters and player threats within this 3D world. Demonstrate building a final package for deployment to PC.

Content (course unit)

Game project, teamwork, game release, 3D game release, scope.

Prerequisites (course unit)

For programmers: 3D Games Programming
For Artists: Basics of 3D Modeling

Assessment criteria, satisfactory (1-2) (course unit)

The student can describe key concepts of 3D games.
The student can describe a range of transforms to input data to control player interactions within a 3D environment.

Assessment criteria, good (3-4) (course unit)

The student is able to apply previous lessons in the creation of 2D game worlds to a larger 3D environment.
The student can demonstrate a clear understanding of how to create and populate an interesting 3D game world for the player to explore with at least one working game mechanic.
The student can create 3D game worlds.

Assessment criteria, excellent (5) (course unit)

The student is able to apply learned skills to complete a 3D game project within the time allotted.
The student is able to release a game in a team.

Location and time

Thuesdays 9 - 16

Exam schedules

No Exam, just Game Project. DL 15.5.2021

Assessment methods and criteria

Game Project
Documentation
Review
Presentations

Assessment scale

0-5

Teaching methods

Spring season Game Project

Learning materials

Moodle

Student workload

10cr, about 270 working hours

Completion alternatives

Negotiable, Game Project with report or documentations

Practical training and working life cooperation

Game Designer and Producer Gareth Noyce from Ruffiangames (UK) and founder in Triple Eh is one of the teachers of the course.

International connections

Game Designer and Producer Gareth Noyce from Ruffiangames (UK) and founder in Triple Eh is one of the teachers of the course.

Further information

For Games Academy Students.

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