Game Project 2 (10 cr)
Code: IM00DS78-3001
General information
- Enrolment period
- 12.12.2020 - 31.01.2021
- Registration for the implementation has ended.
- Timing
- 11.01.2021 - 21.05.2021
- Implementation has ended.
- Credits
- 10 cr
- RDI portion
- 8 cr
- Mode of delivery
- Contact learning
- Unit
- Business Information Systems
- Campus
- TAMK Main Campus
- TAMK Mediapolis
- Teaching languages
- English
- Degree programmes
- Degree Programme in Business Information Systems
- Bachelor's Degree Programme in Media and Arts
- Teachers
- Toni Pippola
- Pasi Pekkanen
- Antti Perälä
- Sami Kojo
- Gareth Noyce
- Person in charge
- Pasi Pekkanen
- Course
- IM00DS78
Objectives (course unit)
Student is able to work in a game production team to control scope and complete a 3D game project within the time allotted. Student is able to apply a range of transforms to input data to control player interactions within a 3D environment and design and implement a range of AI for NPC characters and player threats within this 3D world. Demonstrate building a final package for deployment to PC.
Content (course unit)
Game project, teamwork, game release, 3D game release, scope.
Prerequisites (course unit)
For programmers: 3D Games Programming
For Artists: Basics of 3D Modeling
Assessment criteria, satisfactory (1-2) (course unit)
The student can describe key concepts of 3D games.
The student can describe a range of transforms to input data to control player interactions within a 3D environment.
Assessment criteria, good (3-4) (course unit)
The student is able to apply previous lessons in the creation of 2D game worlds to a larger 3D environment.
The student can demonstrate a clear understanding of how to create and populate an interesting 3D game world for the player to explore with at least one working game mechanic.
The student can create 3D game worlds.
Assessment criteria, excellent (5) (course unit)
The student is able to apply learned skills to complete a 3D game project within the time allotted.
The student is able to release a game in a team.
Location and time
Thuesdays 9 - 16
Exam schedules
No Exam, just Game Project. DL 15.5.2021
Assessment methods and criteria
Game Project
Documentation
Review
Presentations
Assessment scale
0-5
Teaching methods
Spring season Game Project
Learning materials
Moodle
Student workload
10cr, about 270 working hours
Completion alternatives
Negotiable, Game Project with report or documentations
Practical training and working life cooperation
Game Designer and Producer Gareth Noyce from Ruffiangames (UK) and founder in Triple Eh is one of the teachers of the course.
International connections
Game Designer and Producer Gareth Noyce from Ruffiangames (UK) and founder in Triple Eh is one of the teachers of the course.
Further information
For Games Academy Students.