Skip to main content

Creating and Animating 3D Characters (5cr)

Code: IM00CV81-3005

General information


Enrolment period
25.11.2019 - 05.01.2020
Registration for the implementation has ended.
Timing
01.01.2020 - 31.07.2020
Implementation has ended.
Credits
5 cr
Mode of delivery
Contact learning
Unit
Business Information Systems
Campus
TAMK Main Campus
Teaching languages
Finnish
Degree programmes
Degree Programme in Business Information Systems
Teachers
Media-and-Arts Virtuaalihenkilö
Course
IM00CV81

Objectives (course unit)

Student is able to:
-Design believable characters
-Create well structured 3d-characters that are suitable for animation
-Create animatable rigs for the characters and assign them to the models
-Create character animations with forward and inverse kinematic workflows
-Utilize motion capture data for 3d-animations
-Export animated sequences for game engines or animation renders

Content (course unit)

-Character modeling
-Animation workflows
-Sculpting and retopology

Prerequisites (course unit)

Basics of 3D modeling.

Assessment scale

0-5

Go back to top of page