Creating and Animating 3D Characters (5cr)
Code: IM00CV81-3005
General information
- Enrolment period
- 25.11.2019 - 05.01.2020
- Registration for the implementation has ended.
- Timing
- 01.01.2020 - 31.07.2020
- Implementation has ended.
- Credits
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Business Information Systems
- Campus
- TAMK Main Campus
- Teaching languages
- Finnish
- Degree programmes
- Degree Programme in Business Information Systems
- Teachers
- Media-and-Arts Virtuaalihenkilö
- Course
- IM00CV81
Objectives (course unit)
Student is able to:
-Design believable characters
-Create well structured 3d-characters that are suitable for animation
-Create animatable rigs for the characters and assign them to the models
-Create character animations with forward and inverse kinematic workflows
-Utilize motion capture data for 3d-animations
-Export animated sequences for game engines or animation renders
Content (course unit)
-Character modeling
-Animation workflows
-Sculpting and retopology
Prerequisites (course unit)
Basics of 3D modeling.
Assessment scale
0-5