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Creating and Animating 3D CharactersLaajuus (5 cr)

Course unit code: IM00CV81

General information


Credits
5 cr

Objectives

Student is able to:
-Design believable characters
-Create well structured 3d-characters that are suitable for animation
-Create animatable rigs for the characters and assign them to the models
-Create character animations with forward and inverse kinematic workflows
-Utilize motion capture data for 3d-animations
-Export animated sequences for game engines or animation renders

Content

-Character modeling
-Animation workflows
-Sculpting and retopology

Prerequisites

Basics of 3D modeling.

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