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Mobile Game Development (6 cr)

Code: 4A00EZ52-3002

General information


Enrolment period
25.11.2019 - 20.01.2020
Registration for the implementation has ended.
Timing
01.01.2020 - 31.07.2020
Implementation has ended.
Credits
6 cr
RDI portion
4 cr
Mode of delivery
Contact learning
Unit
Business Information Systems
Campus
TAMK Main Campus
Teaching languages
Finnish
Degree programmes
Degree Programme in Business Information Systems
Teachers
Jussi Pohjolainen
Jan Krebber
Person in charge
Jussi Pohjolainen
Course
4A00EZ52

Objectives (course unit)

The goal is that after student has finished the course, student is able to implement a game running in a mobile device.

Content (course unit)

Object oriented programming,
programming environment,
game objects,
animation,
persistant storage,
collision detection.

Prerequisites (course unit)

Opintojakson Johdatus ohjelmointiin suorittaminen tai vastaavat tiedot.

Assessment criteria, satisfactory (1-2) (course unit)

Student is able to compile and run a mobile game.
Student is able to implement small mobile game that contains game objects.
Stydent is able to implement mobile game that receives user input.

Assessment criteria, good (3-4) (course unit)

Student is able to implement mobile game that contains persistant storage.
Student is able to implement localized mobile game.

Assessment criteria, excellent (5) (course unit)

Student is able to implement mobile game that uses physics engine.
Student is able to publish mobile game.

Assessment scale

0-5

Further information

Opintojaksolle erillinen hakumenettely.

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