Game Design (5cr)
Code: IM00CV77-3004
General information
- Enrolment period
- 30.05.2019 - 01.09.2019
- Registration for the implementation has ended.
- Timing
- 01.08.2019 - 30.12.2019
- Implementation has ended.
- Credits
- 5 cr
- Virtual portion
- 2 cr
- RDI portion
- 3 cr
- Mode of delivery
- Blended learning
- Unit
- Business Information Systems
- Campus
- TAMK Main Campus
- TAMK Mediapolis
- Teaching languages
- English
- Seats
- 10 - 30
- Degree programmes
- Degree Programme in Business Information Systems
- Bachelor's Degree Programme in Media and Arts
Objectives (course unit)
Student is able to:
- design a simple board game with one unique mechanic
- identify and discuss a range of game mechanics in PC/Console games
- pitch a game concept
- take existing game and discuss changes to design for monetisation and publishing
Content (course unit)
Game analysis, Game Design, Game mechanics, Game controls, Game monetisation, Pitching
Prerequisites (course unit)
None
Location and time
Workshop weeks, w38, w44, w50
Assessment methods and criteria
Personal course activity: 50 %.
Assignments: 50 %
Assessment scale
0-5
Teaching methods
Lectures, assignments,
Learning materials
Tabula
Student workload
Workshop
Practical training and working life cooperation
Gareth Noyce, Triple Eh
International connections
Game Designer and Producer Gareth Noyce from UK and founder in Triple Eh is one of the teachers of the course. That is why the game ideas and concepts are written in English.
Further information
Aimed for Game Academy students.
Assessment criteria - satisfactory (1-2) (Not in use, Look at the Assessment criteria above)
Student can design a simple board game with one unique mechanic
Student is able to identify a basic game mechanics
Assessment criteria - good (3-4) (Not in use, Look at the Assessment criteria above)
Student can identify and discuss a range of game mechanics in PC/Console games
Assessment criteria - excellent (5) (Not in use, Look at the Assessment criteria above)
Student can pitch a game concept
Student can take existing game and discuss changes to design for monetisation and publishing