Skip to main content

Game Design (5cr)

Code: IM00CV77-3004

General information


Enrolment period
30.05.2019 - 01.09.2019
Registration for the implementation has ended.
Timing
01.08.2019 - 30.12.2019
Implementation has ended.
Credits
5 cr
Virtual portion
2 cr
RDI portion
3 cr
Mode of delivery
Blended learning
Unit
Business Information Systems
Campus
TAMK Main Campus
TAMK Mediapolis
Teaching languages
English
Seats
10 - 30
Degree programmes
Degree Programme in Business Information Systems
Bachelor's Degree Programme in Media and Arts
Teachers
Pasi Pekkanen
Gareth Noyce
Person in charge
Pasi Pekkanen
Course
IM00CV77

Objectives (course unit)

Student is able to:
- design a simple board game with one unique mechanic
- identify and discuss a range of game mechanics in PC/Console games
- pitch a game concept
- take existing game and discuss changes to design for monetisation and publishing

Content (course unit)

Game analysis, Game Design, Game mechanics, Game controls, Game monetisation, Pitching

Prerequisites (course unit)

None

Location and time

Workshop weeks, w38, w44, w50

Assessment methods and criteria

Personal course activity: 50 %.
Assignments: 50 %

Assessment scale

0-5

Teaching methods

Lectures, assignments,

Learning materials

Tabula

Student workload

Workshop

Practical training and working life cooperation

Gareth Noyce, Triple Eh

International connections

Game Designer and Producer Gareth Noyce from UK and founder in Triple Eh is one of the teachers of the course. That is why the game ideas and concepts are written in English.

Further information

Aimed for Game Academy students.

Assessment criteria - satisfactory (1-2) (Not in use, Look at the Assessment criteria above)

Student can design a simple board game with one unique mechanic
Student is able to identify a basic game mechanics

Assessment criteria - good (3-4) (Not in use, Look at the Assessment criteria above)

Student can identify and discuss a range of game mechanics in PC/Console games

Assessment criteria - excellent (5) (Not in use, Look at the Assessment criteria above)

Student can pitch a game concept
Student can take existing game and discuss changes to design for monetisation and publishing

Go back to top of page