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Creating and Animating 3D Characters (5cr)

Code: IM00CV81-3001

General information


Enrolment period
02.12.2016 - 31.12.2016
Registration for the implementation has ended.
Timing
01.01.2017 - 31.07.2017
Implementation has ended.
Credits
5 cr
Mode of delivery
Contact learning
Unit
Media and Arts
Campus
TAMK Mediapolis
Teaching languages
English
Seats
5 - 25
Degree programmes
Bachelor's Degree Programme in Media and Arts
Teachers
Media-and-Arts Virtuaalihenkilö
Antti Perälä
Tuomo Joronen
Person in charge
Antti Perälä
Small groups
T3 (Size: 0 . Open UAS : 0.)
Small groups
T3
Course
IM00CV81

Objectives (course unit)

Student is able to:
-Design believable characters
-Create well structured 3d-characters that are suitable for animation
-Create animatable rigs for the characters and assign them to the models
-Create character animations with forward and inverse kinematic workflows
-Utilize motion capture data for 3d-animations
-Export animated sequences for game engines or animation renders

Content (course unit)

-Character modeling
-Animation workflows
-Sculpting and retopology

Prerequisites (course unit)

Basics of 3D modeling.

Assessment scale

0-5

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