Graphical User InterfacesLaajuus (5 cr)
Code: 5G00DM69
Credits
5 op
Objectives
The student can implement custom, fluid and modern graphical user interfaces with user interaction for most common device types based on UX design
Content
Implementing graphical user interfaces for embedded, mobile and desktop environments with Qt/QML programming framework
Assessment criteria, satisfactory (1-2)
Student is able to implement a graphical user interface for an embedded, a mobile or a desktop environment. Student knows about Qt/QML programming framework and is able to use the framework in a project with guidance.
Assessment criteria, good (3-4)
Student is able to implement a graphical user interface for an embedded, a mobile and a desktop environment. Student knows and understands Qt/QML programming framework and is able to exploit the framework in a project.
Assessment criteria, excellent (5)
Student is able to implement various graphical user interfaces for embedded, mobile and desktop environments. Student knows and understands in depth Qt/QML programming framework and is able to exploit the framework diversely in various projects.
Enrolment period
23.11.2023 - 09.01.2024
Timing
01.01.2024 - 05.05.2024
Credits
5 op
Mode of delivery
Contact teaching
Unit
Software Engineering
Campus
TAMK Main Campus
Teaching languages
- English
Degree programmes
- Bachelor's Degree Programme in Software Engineering
Teachers
- Jere Käpyaho
- Tony Torp
Groups
-
21I260EA
Objectives (course unit)
The student can implement custom, fluid and modern graphical user interfaces with user interaction for most common device types based on UX design
Content (course unit)
Implementing graphical user interfaces for embedded, mobile and desktop environments with Qt/QML programming framework
Assessment criteria, satisfactory (1-2) (course unit)
Student is able to implement a graphical user interface for an embedded, a mobile or a desktop environment. Student knows about Qt/QML programming framework and is able to use the framework in a project with guidance.
Assessment criteria, good (3-4) (course unit)
Student is able to implement a graphical user interface for an embedded, a mobile and a desktop environment. Student knows and understands Qt/QML programming framework and is able to exploit the framework in a project.
Assessment criteria, excellent (5) (course unit)
Student is able to implement various graphical user interfaces for embedded, mobile and desktop environments. Student knows and understands in depth Qt/QML programming framework and is able to exploit the framework diversely in various projects.
Assessment scale
0-5
Enrolment period
23.11.2023 - 09.01.2024
Timing
01.01.2024 - 05.05.2024
Credits
5 op
Mode of delivery
Contact teaching
Unit
Software Engineering
Campus
TAMK Main Campus
Teaching languages
- English
Degree programmes
- Bachelor's Degree Programme in Software Engineering
Teachers
- Jere Käpyaho
- Tony Torp
Groups
-
21I260EB
Objectives (course unit)
The student can implement custom, fluid and modern graphical user interfaces with user interaction for most common device types based on UX design
Content (course unit)
Implementing graphical user interfaces for embedded, mobile and desktop environments with Qt/QML programming framework
Assessment criteria, satisfactory (1-2) (course unit)
Student is able to implement a graphical user interface for an embedded, a mobile or a desktop environment. Student knows about Qt/QML programming framework and is able to use the framework in a project with guidance.
Assessment criteria, good (3-4) (course unit)
Student is able to implement a graphical user interface for an embedded, a mobile and a desktop environment. Student knows and understands Qt/QML programming framework and is able to exploit the framework in a project.
Assessment criteria, excellent (5) (course unit)
Student is able to implement various graphical user interfaces for embedded, mobile and desktop environments. Student knows and understands in depth Qt/QML programming framework and is able to exploit the framework diversely in various projects.
Assessment scale
0-5
Enrolment period
15.12.2022 - 08.01.2023
Timing
01.01.2023 - 07.05.2023
Credits
5 op
Mode of delivery
Contact teaching
Unit
ICT Engineering
Campus
TAMK Main Campus
Teaching languages
- English
Degree programmes
- Bachelor's Degree Programme in Software Engineering
Teachers
- Kari Naakka
Person in charge
Kari Naakka
Groups
-
20I260E
Objectives (course unit)
The student can implement custom, fluid and modern graphical user interfaces with user interaction for most common device types based on UX design
Content (course unit)
Implementing graphical user interfaces for embedded, mobile and desktop environments with Qt/QML programming framework
Assessment criteria, satisfactory (1-2) (course unit)
Student is able to implement a graphical user interface for an embedded, a mobile or a desktop environment. Student knows about Qt/QML programming framework and is able to use the framework in a project with guidance.
Assessment criteria, good (3-4) (course unit)
Student is able to implement a graphical user interface for an embedded, a mobile and a desktop environment. Student knows and understands Qt/QML programming framework and is able to exploit the framework in a project.
Assessment criteria, excellent (5) (course unit)
Student is able to implement various graphical user interfaces for embedded, mobile and desktop environments. Student knows and understands in depth Qt/QML programming framework and is able to exploit the framework diversely in various projects.
Location and time
Accoding school timetable
Exam schedules
NO exams, evaluation is based for weekly and final excercises.
Assessment methods and criteria
Grade scale 0-5
Max exercise score 100 poits.
exercise scores points vs. grade
points grade
0 - 50 = 0
51 - 60 = 1
61 - 70 = 2
71 - 80 = 3
81 - 90 = 4
91 - 100 = 5
Details of score points in moodle
Assessment scale
0-5
Teaching methods
Lectures, exercise meetings and home assignments, project work
Learning materials
Applicable parts of:
· McKay E.N. Developing User Interfaces for Microsoft Windows. ISBN 0-
7356-0586-6. 1999.
· Dennis A., Wixom B. H. Systems Analysis and Design. ISBN 0-471-
24100-8. John Wiley & Sons, 2000.
· Dix A. et al. Human Computer Interaction. 2 ed. ISBN 0-13-239864-8.
2000.
· Pierce J. et al. Human-Computer Interaction. ISBN 0-201-62769-8.
1994.
· Horrocks I. Constructing the User Interface with Statecharts. Addison-
Wesley 1999. ISBN 0-201-34278-2.
· https://doc.qt.io/qt.html
Student workload
Totall work 140 hours.
90h own individual work.
Content scheduling
Details in moodle.
Completion alternatives
No
Practical training and working life cooperation
N/A
International connections
N/A
Further information
The course covers practical user interface implementation with QT framework and its QTcreator IDE.
Course material is distributed in Moodle.
Assessment criteria - fail (0) (Not in use, Look at the Assessment criteria above)
Student has not understanding of how user interfaces are implemented.
Assessment criteria - satisfactory (1-2) (Not in use, Look at the Assessment criteria above)
Student understand basics of how to design interfaces and can construct simple graphical interfaces.
Assessment criteria - good (3-4) (Not in use, Look at the Assessment criteria above)
The student can design and implement a graphical user interfaces where usability related aspects are considered.
Assessment criteria - excellent (5) (Not in use, Look at the Assessment criteria above)
The student can implement graphical user interfaces consisting of various interactions and usability, accessibility and internationalisation has been considered.
Enrolment period
15.11.2021 - 16.01.2022
Timing
13.01.2022 - 28.04.2022
Credits
5 op
Mode of delivery
Contact teaching
Unit
ICT Engineering
Campus
TAMK Main Campus
Teaching languages
- English
Seats
0 - 62
Degree programmes
- Bachelor's Degree Programme in Software Engineering
Teachers
- Kari Naakka
Person in charge
Esa Kujansuu
Groups
-
19I260E
Objectives (course unit)
The student can implement custom, fluid and modern graphical user interfaces with user interaction for most common device types based on UX design
Content (course unit)
Implementing graphical user interfaces for embedded, mobile and desktop environments with Qt/QML programming framework
Assessment criteria, satisfactory (1-2) (course unit)
Student is able to implement a graphical user interface for an embedded, a mobile or a desktop environment. Student knows about Qt/QML programming framework and is able to use the framework in a project with guidance.
Assessment criteria, good (3-4) (course unit)
Student is able to implement a graphical user interface for an embedded, a mobile and a desktop environment. Student knows and understands Qt/QML programming framework and is able to exploit the framework in a project.
Assessment criteria, excellent (5) (course unit)
Student is able to implement various graphical user interfaces for embedded, mobile and desktop environments. Student knows and understands in depth Qt/QML programming framework and is able to exploit the framework diversely in various projects.
Location and time
Accoding school timetable
Exam schedules
N/A
Assessment methods and criteria
Grade scale 0-5
Max exercise score 100 poits.
exercise scores points vs. grade
points grade
0 - 50 = 0
51 - 60 = 1
61 - 70 = 2
71 - 80 = 3
81 - 90 = 4
91 - 100 = 5
Details of score points in moodle
Assessment scale
0-5
Teaching methods
Lectures, exercise meetings and home assignments, project work
Learning materials
Applicable parts of:
· McKay E.N. Developing User Interfaces for Microsoft Windows. ISBN 0-
7356-0586-6. 1999.
· Dennis A., Wixom B. H. Systems Analysis and Design. ISBN 0-471-
24100-8. John Wiley & Sons, 2000.
· Dix A. et al. Human Computer Interaction. 2 ed. ISBN 0-13-239864-8.
2000.
· Pierce J. et al. Human-Computer Interaction. ISBN 0-201-62769-8.
1994.
· Horrocks I. Constructing the User Interface with Statecharts. Addison-
Wesley 1999. ISBN 0-201-34278-2.
· https://doc.qt.io/qt.html
Student workload
Totall work 140 hours.
90h own individual work.
Content scheduling
Details in moodle.
Completion alternatives
No
Practical training and working life cooperation
N/A
International connections
N/A
Further information
The course covers practical user interface implementation with Android framework and its Androis Studio SDK.
Course material is distributed in Moodle.
Assessment criteria - fail (0) (Not in use, Look at the Assessment criteria above)
Student has not understanding of how user interfaces are implemented.
Assessment criteria - satisfactory (1-2) (Not in use, Look at the Assessment criteria above)
Student understand basics of how to design interfaces and can construct simple graphical interfaces.
Assessment criteria - good (3-4) (Not in use, Look at the Assessment criteria above)
The student can design and implement a graphical user interfaces where usability related aspects are considered.
Assessment criteria - excellent (5) (Not in use, Look at the Assessment criteria above)
The student can implement graphical user interfaces consisting of various interactions and usability, accessibility and internationalisation has been considered.