Skip to main content

Game Academy Summer Workshop Project (5cr)

Code: IM00CZ57-3002

General information


Enrolment period
28.04.2018 - 08.06.2018
Registration for the implementation has ended.
Timing
07.06.2018 - 30.07.2018
Implementation has ended.
Credits
0 - 5
Mode of delivery
Contact learning
Unit
Media and Arts
Campus
TAMK Mediapolis
Degree programmes
Bachelor's Degree Programme in Media and Arts
Teachers
Pasi Pekkanen
Antti Perälä
Person in charge
Timo Kivikangas
Course
IM00CZ57

Objectives (course unit)

Student is able to:
- Projectworking as a part of game production team
- Design, implement and test a game with one or more levels
- Analyse their work process and the outcomes of their work
- Scope a project to fit within a time frame
- Use a production management framework
- Deepen their insight and skills in game design and development

Content (course unit)

- How to make a game release?
- How should the cope be selected?
- What is teamwork like in game project?
- How to create a game?
- Course includes independent project work.
- How to tutor game project teams?

Prerequisites (course unit)

Game Academy studies (30-60 cr) or similar competences achieved in game design. For further information contact teacher in charge of the course implementation.

Location and time

Tamk Main Campus, GameStudio C3-20 and C4-11b
1.6-31.7.2017, weekdays 9-15

Exam schedules

No exams

Assessment methods and criteria

Participation in the team's work during the summer.
A group of blog posts and a personal learning repor

Assessment scale

Pass/Fail

Teaching methods

Project work, Teamwork, Team learning

Student workload

5cr, about 135 hours
5 weeks, about 27 hours/week

Content scheduling

w1: Workshop
w 2-5: Demos (1 game/week)
w 6-10: Game Publishing

International connections

Gareth Noyce, Triple Eh

Further information

Use of your own computer is nice

Go back to top of page