2D Game Design and Construction for Game Artists (5 cr)
Code: IM00DS66-3002
General information
- Enrolment period
- 26.05.2021 - 04.09.2021
- Registration for the implementation has ended.
- Timing
- 03.09.2021 - 03.11.2021
- Implementation has ended.
- Credits
- 5 cr
- Virtual portion
- 5 cr
- Mode of delivery
- Online learning
- Campus
- TAMK Main Campus
- TAMK Mediapolis
- Teaching languages
- English
- Seats
- 10 - 35
- Degree programmes
- Degree Programme in Business Information Systems
- Bachelor's Degree Programme in Media and Arts
- Teachers
- Pasi Pekkanen
- Antti Perälä
- Anthony Vanoostendorp
- Person in charge
- Antti Perälä
- Course
- IM00DS66
Objectives (course unit)
Learning goals: After the course students can describe how to release games for online use. They are able to design and create graphics for a small scale 2D game. They know how to create characters with animations and are able to export them to be used in a game. They are also able to create optimized 2D art for games.
Content (course unit)
Game engines, 2D graphics for games, animations, controlling animations, constructing game levels, user interfaces, compiling, optimizing graphics.
Prerequisites (course unit)
None
Assessment criteria, satisfactory (1-2) (course unit)
The student can describe the key concepts of 2D games.
The student can describe how to create graphics and animations for a 2D games.
Assessment criteria, good (3-4) (course unit)
The student can design and construct a level for 2D game.
The student can use import pipeline for preparation of 2D assets.
The student can design and Implement basic UI elements for games.
Assessment criteria, excellent (5) (course unit)
The student can apply learned skills to deploy 2D game for online use.
The student can apply learned for packing and optimizing 2D assets.
Location and time
Online-lessons via Zoom. Zoom link: https://tuni.zoom.us/j/68134264220?pwd=WGp4b0NOQmIva05jSFBTRDU5LzFMQT09
Assessment methods and criteria
Course tasks and activity
Assessment scale
0-5
Teaching methods
-Online lectures via Zoom
-Practical excercises
Learning materials
-Unity as the platform
-Digital learning resources
Student workload
5 x 27 h
Further information
Done fully online
Assessment criteria - satisfactory (1-2) (Not in use, Look at the Assessment criteria above)
1 = approved; more than half of the required work performed; some misunderstandings in rendering the tasks; attendance level low; little to no interactivity between peers and teacher(s)
2 = satisfactory; more than half of the required work succesfully performed; quality of work below average; attendance level low or average; some interactivity between peers and teacher(s)
Assessment criteria - good (3-4) (Not in use, Look at the Assessment criteria above)
3 = good; all course work performed; quality of work decent; attendance level good; some interactivity between peers and teacher(s)
4 = very good; all work performed and submitted correctly in due time; quality of work good; attendance level good; a lot of good quality interactivity between peers and teacher(s).
Assessment criteria - excellent (5) (Not in use, Look at the Assessment criteria above)
5 = excellent; all work performed in an outstanding way and submitted on schedule; high attendance; a lot of high quality interactivity between peers and teacher(s).