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2D Game Design and Construction for Game Artists (5 cr)

Code: IM00DS66-3002

General information


Enrolment period
26.05.2021 - 04.09.2021
Registration for the implementation has ended.
Timing
03.09.2021 - 03.11.2021
Implementation has ended.
Credits
5 cr
Virtual portion
5 cr
Mode of delivery
Online learning
Campus
TAMK Main Campus
TAMK Mediapolis
Teaching languages
English
Seats
10 - 35
Degree programmes
Degree Programme in Business Information Systems
Bachelor's Degree Programme in Media and Arts
Teachers
Pasi Pekkanen
Antti Perälä
Anthony Vanoostendorp
Person in charge
Antti Perälä
Course
IM00DS66

Objectives (course unit)

Learning goals: After the course students can describe how to release games for online use. They are able to design and create graphics for a small scale 2D game. They know how to create characters with animations and are able to export them to be used in a game. They are also able to create optimized 2D art for games.

Content (course unit)

Game engines, 2D graphics for games, animations, controlling animations, constructing game levels, user interfaces, compiling, optimizing graphics.

Prerequisites (course unit)

None

Assessment criteria, satisfactory (1-2) (course unit)

The student can describe the key concepts of 2D games.
The student can describe how to create graphics and animations for a 2D games.

Assessment criteria, good (3-4) (course unit)

The student can design and construct a level for 2D game.
The student can use import pipeline for preparation of 2D assets.
The student can design and Implement basic UI elements for games.

Assessment criteria, excellent (5) (course unit)

The student can apply learned skills to deploy 2D game for online use.
The student can apply learned for packing and optimizing 2D assets.

Location and time

Online-lessons via Zoom. Zoom link: https://tuni.zoom.us/j/68134264220?pwd=WGp4b0NOQmIva05jSFBTRDU5LzFMQT09

Assessment methods and criteria

Course tasks and activity

Assessment scale

0-5

Teaching methods

-Online lectures via Zoom
-Practical excercises

Learning materials

-Unity as the platform
-Digital learning resources

Student workload

5 x 27 h

Further information

Done fully online

Assessment criteria - satisfactory (1-2) (Not in use, Look at the Assessment criteria above)

1 = approved; more than half of the required work performed; some misunderstandings in rendering the tasks; attendance level low; little to no interactivity between peers and teacher(s)

2 = satisfactory; more than half of the required work succesfully performed; quality of work below average; attendance level low or average; some interactivity between peers and teacher(s)

Assessment criteria - good (3-4) (Not in use, Look at the Assessment criteria above)

3 = good; all course work performed; quality of work decent; attendance level good; some interactivity between peers and teacher(s)

4 = very good; all work performed and submitted correctly in due time; quality of work good; attendance level good; a lot of good quality interactivity between peers and teacher(s).

Assessment criteria - excellent (5) (Not in use, Look at the Assessment criteria above)

5 = excellent; all work performed in an outstanding way and submitted on schedule; high attendance; a lot of high quality interactivity between peers and teacher(s).

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