3D Game Project 2 (5cr)
Code: IM00CV83-3004
General information
- Enrolment period
 - 25.11.2019 - 05.01.2020
 - Registration for the implementation has ended.
 
- Timing
 - 01.01.2020 - 05.06.2020
 - Implementation has ended.
 
- Credits
 - 5 cr
 
- Mode of delivery
 - Contact learning
 
- Unit
 - Business Information Systems
 
- Campus
 - TAMK Main Campus
 - TAMK Mediapolis
 
- Teaching languages
 - English
 
- Seats
 - 10 - 30
 
- Degree programmes
 - Degree Programme in Business Information Systems
 - Bachelor's Degree Programme in Media and Arts
 
- Teachers
 - Toni Pippola
 - Pasi Pekkanen
 - Antti Perälä
 - Sami Kojo
 
- Course
 - IM00CV83
 
Objectives (course unit)
Student is able to:
- Apply a range of transforms to input data to control player interactions within a 3D environment
- Design and implement a range of AI for NPC characters and player threats within this 3D world
- Work within a team to control scope and complete a 3D game project within the time allotted. 
- Demonstrate building a final package for deployment to PC
                    
Content (course unit)
3D Game release, Game Programming, Teamwork, Scope
                    
Prerequisites (course unit)
*For programmers: 3D Games Programming 
*For Artists: Basics of 3D Modelling
                    
Assessment scale
0-5