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Unity Game Development (5cr)

Code: C-10065-TT00EY83-3025

General information


Enrolment period
05.08.2024 - 31.12.2025
Registration for the implementation has begun.
Timing
05.08.2024 - 31.12.2026
Implementation is running.
Credits
5 cr
Institution
Metropolia University of Applied Sciences, Karaportti 2
Teaching languages
English
Seats
0 - 5000

Objectives (course unit)

This course will introduce you to the basic usage of the Unity game engine. Game development requires multiple different skills, while game engines can also be used for many purposes. For example, level designers may use Unity for creating stages for the game, games artists import art and 3D models they've created into Unity, and programmers write scripts to make the games created with Unity to work in the intended way. You don't necessarily need to study to become an expert in each of these fields, and can instead specialize in a specific set (or sets) of skills.

Content (course unit)

1. Introduction 2. Setup 3. Unity Basics 4. Player Character 5. Player Movement 6. Player Visuals 7. Making a Level 8. Lights 9. Audio 10. Shooting 11. Enemy Character 12. User Interface (UI) 13. Game Menus 14. Polish and Details 15. Build and Publishing

Location and time

Course can be done in own pace and course environment is Metropolia's Moodle environment.

Exam schedules

N/A

Assessment methods and criteria

Grading is pass/fail. To complete this course do all the tasks and write a short learning diary (about 2-3 A4 pages) about your work.

Assessment scale

Hyväksytty/Hylätty

Teaching methods

Course is 100% online (self-study) course which can be done in own pace. To complete this course do all the tasks and write a short learning diary (about 2-3 A4 pages) about your work.

Learning materials

Online.

Student workload

Depends on student baseline.

Content scheduling

All of 15 tasks shall be done in order.

Completion alternatives

N/A

Practical training and working life cooperation

N/A

International connections

N/A

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