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Game Programming with Unity (5 cr)

Code: C-10065-TT00DU32-3063

General information


Enrolment period
05.08.2024 - 31.12.2025
Registration for the implementation has begun.
Timing
05.08.2024 - 31.12.2026
Implementation is running.
Credits
5 cr
Institution
Metropolia University of Applied Sciences, Karaportti 2
Teaching languages
Finnish
Seats
0 - 5000

Objectives (course unit)

During the course student gets familiar with basic usage of Unity Game Engine. In order to develope a game, various skills are required from the programmer and other personnel involved developing game, and also game engine are used in a different ways. Unity can be used to create game level fields, graphics and images and 3D models, and writing code. You don't have to be expert in every field of Unity, you can specialize in certain part and functionality of Unity.

Content (course unit)

1. Basics of Unity 2. Unity as Field editor 3. Components and physics simulations 4. Basics of Programming with Unity 5. Scripts. 6. Scripts - Driving Game

Prerequisites (course unit)

None

Location and time

Self-Study online course in Viope. NOTICE! Course material is in Finnish

Exam schedules

N/A

Assessment methods and criteria

Pass after you have done at least 80% of course.

Assessment scale

Hyväksytty/Hylätty

Teaching methods

Self-Study online course in Viope. NOTICE! Course material is in Finnish

Learning materials

N/A

Student workload

Up to Student her-/himself. NOTICE! Course material is in Finnish

Content scheduling

NOTICE! Course material is in Finnish 1. Basics of Unity 2. Unity as Field editor 3. Components and physics simulations 4. Basics of Programming with Unity 5. Scripts. 6. Scripts - Driving Game

Completion alternatives

N/A

Practical training and working life cooperation

N/A

International connections

N/A

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