Computer Simulated Management Game (5 cr)
Code: 3H00EM60-3007
General information
- Enrolment period
- 02.07.2025 - 31.07.2025
- Registration for the implementation has begun.
- Timing
- 01.08.2025 - 31.12.2025
- The implementation has not yet started.
- Credits
- 5 cr
- Local portion
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Business Administration
- Campus
- TAMK Main Campus
- Teaching languages
- Finnish
- Degree programmes
- Degree Programme in Business Administration
- Teachers
- Matti Kolehmainen
- Course
- 3H00EM60
Objectives (course unit)
The computer simulated management game gives the participants an overall picture of chal-lenges in business management and bringing together different business activities. The game is implemented in a virtual environment.
After completing the course, the students
- are able to coordinate various business operations
- are able to work in a company's management team
- are capable of making decisions under time pressure.
Content (course unit)
How to lead a business in the highly competitive markets?
What does strategy mean for a company and its operations?
Assessment criteria, satisfactory (1-2) (course unit)
The student was active in a team that has succeeded in playing at least satisfactorily and followed its business strategy satisfactorily. The required reports are at least satisfactory. The essay was submitted on time.
Assessment criteria, good (3-4) (course unit)
The student was active in a team that succeeded in playing at least well and followed its business strategy well. The required reports are at least good. The essay was submitted on time.
Assessment criteria, excellent (5) (course unit)
The student was actively involved in a team that succeeded in playing excellently by following its business strategy consistently. In addition, the team produced the required reports excellently. The essay was submitted on time.
Exam schedules
Ei tenttiä
Evaluation methods and criteria
Alkuraportti 20%, peli 40% ja loppuraportti 40% kokonaisarvosanasta sekä kirjaessee hyväksyttynä.
Assessment scale
0-5
Teaching methods
Pelisimulaatio
Learning materials
Pelin manuaali
Strategia-aiheinen kirja
Student workload
5 pakollista 3 tunnin pelikertaa n. viikon välein. Opiskelijajoukkue laatii LTS:n ja loppuraportin. Lisäksi opiskelija kirjoittaa yhden kirjaesseen.
Content scheduling
ks. edellinen kohta
Completion alternatives
Ei
Practical training and working life cooperation
Ei
International connections
Ei
Further information
Pelisessioissa (5 x 3h) pakollinen läsnäolo
Assessment criteria - satisfactory (1-2) (Not in use, Look at the Assessment criteria above)
Opiskelija saavuttaa opintojakson vaatimukset perustasolla. Opiskelija ymmärtää opintojakson/aihealueen käsitteitä ja malleja sekä pystyy hahmottamaan niiden välisiä lainalaisuuksia.
Assessment criteria - good (3-4) (Not in use, Look at the Assessment criteria above)
Opiskelija osaa hyödyntää opintojakson/aihealueen sisältöä hyvällä tasolla. Opiskelija osaa määritellä aihepiirin teemoja ja malleja sekä pystyy soveltamaan opittuja aihealueita käytännössä.
Assessment criteria - excellent (5) (Not in use, Look at the Assessment criteria above)
Opiskelija on saavuttanut opintojakson/aihealueen tavoitteet kiitettävästi. Opiskelija on sisäistänyt oppimansa ja pystyy analysoimaan ja soveltamaan aihealueen teemoja laaja-alaisesti myös käytännössä.