Sound Design Techniques for Games and Interactive Media (5 cr)
Code: IM00DT20-3001
General information
- Enrolment period
- 08.12.2019 - 31.01.2020
- Registration for the implementation has ended.
- Timing
- 07.01.2020 - 18.03.2020
- Implementation has ended.
- Credits
- 5 cr
- Mode of delivery
- Contact learning
- Unit
- Media and Arts
- Campus
- TAMK Mediapolis
- Teaching languages
- English
- Seats
- 10 - 25
- Degree programmes
- Bachelor's Degree Programme in Media and Arts
Objectives (course unit)
Student is able to use advanced sound design techniques for games and interactive media. Student is able to collaborate in an international student team.
Content (course unit)
- Current techniques and formats
- Making musical content for web applications (e.g game music)
- Advanced sound design techniques in stereo and surround sound environment
- Arranging and producing
- IPR
Prerequisites (course unit)
Basics of the subject.
Assessment criteria, satisfactory (1-2) (course unit)
TAMK's general instruction for grading will be applied and details agreed at the beginning of course implementation:
https://intra.tamk.fi/web/tutkinto-opinto-opas/arviointi
Assessment criteria, good (3-4) (course unit)
TAMK's general instruction for grading will be applied and details agreed at the beginning of course implementation:
https://intra.tamk.fi/web/tutkinto-opinto-opas/arviointi
Assessment criteria, excellent (5) (course unit)
TAMK's general instruction for grading will be applied and details agreed at the beginning of course implementation:
https://intra.tamk.fi/web/tutkinto-opinto-opas/arviointi
Assessment methods and criteria
Student is able to use advanced sound design techniques for games and interactive media. Student is able to collaborate in an international student team.
Assessment scale
0-5
Teaching methods
Contact teaching, learning assignments, field work, project work and essays.
Learning materials
Agreed at the beginning of the course
Assessment criteria - satisfactory (1-2) (Not in use, Look at the Assessment criteria above)
Student hands in the assignments. Assignments shows descent skills. Student attend at least 40% of classes. Student shows descents participation in classes.
Assessment criteria - good (3-4) (Not in use, Look at the Assessment criteria above)
Student hands most of the assignments in time. Assignments shows good skills. Student attend at least 60% of classes. Student shows active participation in classes.
Assessment criteria - excellent (5) (Not in use, Look at the Assessment criteria above)
Student hands all assignments in time. All the assignments shows exceptional skills. Student attend at least 80% of classes. Students shows very active participation in classes.