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3D Game Project 1 (5cr)

Code: IM00CV82-3004

General information


Enrolment period
25.11.2019 - 05.01.2020
Registration for the implementation has ended.
Timing
01.01.2020 - 05.06.2020
Implementation has ended.
Credits
5 cr
Mode of delivery
Contact learning
Unit
Business Information Systems
Campus
TAMK Main Campus
TAMK Mediapolis
Teaching languages
English
Seats
10 - 30
Degree programmes
Degree Programme in Business Information Systems
Bachelor's Degree Programme in Media and Arts
Teachers
Toni Pippola
Pasi Pekkanen
Antti Perälä
Gareth Noyce
Sami Kojo
Course
IM00CV82

Objectives (course unit)

Student is able to:
- Apply a range of transforms to input data to control player interactions within a 3D environment
- Design and implement a range of AI for NPC characters and player threats within this 3D world
- Work within a team to control scope and complete a 3D game project within the time allotted.
- Demonstrate building a final package for deployment to PC

Content (course unit)

3D Game release, Game Programming, Teamwork, Scope

Prerequisites (course unit)

*For programmers: 3D Games Programming
*For Artists: Basics of 3D Modelling

Location and time

Thursdays 9 - 16
Game Studio C3-20

Exam schedules

-

Assessment methods and criteria

Game Project
Documentation
Review
Presentations

Assessment scale

0-5

Teaching methods

Spring season Game Project

Student workload

10cr, about 270 working hours

Content scheduling

Project Working

International connections

Gareth Noyce, Game Developer, Triple Eh

Further information

Game Academy Spring Season Game Project

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