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Game Business and Production (5cr)

Code: IM00CV78-3004

General information


Enrolment period
30.05.2019 - 01.09.2019
Registration for the implementation has ended.
Timing
01.08.2019 - 30.12.2019
Implementation has ended.
Credits
5 cr
RDI portion
3 cr
Mode of delivery
Contact learning
Unit
Business Information Systems
Campus
TAMK Main Campus
TAMK Mediapolis
Teaching languages
English
Seats
10 - 30
Degree programmes
Degree Programme in Business Information Systems
Bachelor's Degree Programme in Media and Arts
Teachers
Pasi Pekkanen
Gareth Noyce
Person in charge
Pasi Pekkanen
Course
IM00CV78

Objectives (course unit)

Student is able to:
- perform the basic steps and tasks of a game production
- identify different roles in a game development and production team
- know how to start up business and find out funding
- identify the basics of the revenue models in game industry
- indentify the publishing process

Content (course unit)

Game business, game publishing, financing, roles in game production, game project management.

Prerequisites (course unit)

Basics of the subject.

Assessment methods and criteria

Active participation to the classes. Assignment.

Assessment scale

0-5

Teaching methods

Contact teaching. Assignment. Project working.

Learning materials

Tabula (tabula.tamk.fi)

Content scheduling

Lessons: Workshop w38, w44 & w50

Practical training and working life cooperation

Industry visitors from local game companies.

International connections

Game Designer and Producer Gareth Noyce from Ruffiangames (UK) and founder in Triple Eh is one of the teachers of the course.

Further information

Aimed for Game Academy students.

Assessment criteria - fail (0) (Not in use, Look at the Assessment criteria above)

Unrestored assignments.

Assessment criteria - satisfactory (1-2) (Not in use, Look at the Assessment criteria above)

Assignment 1.

Assessment criteria - good (3-4) (Not in use, Look at the Assessment criteria above)

Assignments.

Assessment criteria - excellent (5) (Not in use, Look at the Assessment criteria above)

Assingments and active participation.

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