Fine Art and Games (5cr)
Code: IM00CK56-3003
General information
- Enrolment period
- 16.05.2019 - 09.09.2019
- Registration for the implementation has ended.
- Timing
- 02.09.2019 - 30.12.2019
- Implementation has ended.
- Credits
- 5 cr
- Virtual portion
- 2 cr
- Mode of delivery
- Blended learning
- Unit
- Media and Arts
- Campus
- TAMK Mediapolis
- Teaching languages
- English
- Seats
- 5 - 25
- Degree programmes
- Bachelor's Degree Programme in Media and Arts
Objectives (course unit)
Student is able to develop interactivity and apply fine art to games innovation.
Student is able to apply critical thinking and diverse visuals to game production.
Student is able to apply gaming to fine art projects. Student is able to collaborate in an international student team.
Content (course unit)
Student explores gaming practices and culture. Student produces a plan for a version of a game or of gaming application.
Student develops new fine art based contents, forms and visuals for gaming.
Prerequisites (course unit)
Basics of the subject.
Location and time
Teachers: Sari Tervaniemi +358 50 591 7339 (sari.tervaniemi@tuni.fi) and Carita Forsgren (carita.forsgren@tuni.fi)
Schedule
- The following dates are planned + a trip to Helsinki (more information will be given during classes or via email
- Please note that the teachers WILL send you info emails during the course, so be sure to check your Tuni email regularly.
- Classroom is 20013
Mon 2.9. at 9.30 -12 Introduction to the course / Sari
Tue 3.9. at 9.30 - 15.30 What is a game? History and structures of games / Introduction to game engine 1 / Carita
Mon 9.9. at 9.30 -12Games in contemporary art context / Sari
Mon 16.9. at 9.30 -12 16.9. Gamification, Avatar/character task / Sari
Tue 17.9. at 9.30 - 15.30 Game-like practices in human culture: religions, ceremonies, arts / Introduction to a game engine 2 / Carita
Mon 23.9. at 9.30 -12 The discussion on Letter task, The Rules task and Avatar/chracter task / Sari
Mon 30.9. at 9.30 -12 Mid course feedback; for example plans, storyboards, charts and script of your main project in the course / Sari
Tue 1.10. at 9.30 - 15.30 Checking on the main projects & advice / Carita
Mon 7.10. Possibility to go to EMEX seminar independently, you need to enrol to this separately; for further instructions check Carita's email 18.9.
Mon 21.10. at 9.30 -12 Final Feedback of your main project/ Sari and Carita
Trip to Helsinki date will be told in the near future.
Exam schedules
-
Assessment methods and criteria
Evaluation is based on following:
- Student must show an active workflow
- Deliver tasks on required time
- Show required technical skills
- Show artistic approach in their project
Student must speak fluent English and be able to take part discussions actively as well as be able to write short texts in English.
Assessment scale
0-5
Teaching methods
Lectures, tasks, discussions, students' project; the main project of the course that students execute can be a game in the context of contemporary art or an artwork that has features from games it can be for example a board game or a video work which is inspired by game world.
Student workload
Teachers: Sari Tervaniemi +358 50 591 7339 (sari.tervaniemi@tuni.fi) and Carita Forsgren (carita.forsgren@tuni.fi)
Schedule
- The following dates are planned + a trip to Helsinki (more information will be given during classes or via email
- Please note that the teachers WILL send you info emails during the course, so be sure to check your Tuni email regularly.
- Classroom is 20013
Mon 2.9. at 9.30 -12 Introduction to the course / Sari
Tue 3.9. at 9.30 - 15.30 What is a game? History and structures of games / Introduction to game engine 1 / Carita
Mon 9.9. at 9.30 -12Games in contemporary art context / Sari
Mon 16.9. at 9.30 -12 16.9. Gamification, Avatar/character task / Sari
Tue 17.9. at 9.30 - 15.30 Game-like practices in human culture: religions, ceremonies, arts / Introduction to a game engine 2 / Carita
Mon 23.9. at 9.30 -12 The discussion on Letter task, The Rules task and Avatar/chracter task / Sari
Mon 30.9. at 9.30 -12 Mid course feedback; for example plans, storyboards, charts and script of your main project in the course / Sari
Tue 1.10. at 9.30 - 15.30 Checking on the main projects & advice / Carita
Mon 7.10. Possibility to go to EMEX seminar independently, you need to enrol to this separately; for further instructions check Carita's email 18.9.
Mon 21.10. at 9.30 -12 Final Feedback of your main project/ Sari and Carita
Trip to Helsinki date will be told in the near future.
Content scheduling
Teachers: Sari Tervaniemi +358 50 591 7339 (sari.tervaniemi@tuni.fi) and Carita Forsgren (carita.forsgren@tuni.fi)
Schedule
- The following dates are planned + a trip to Helsinki (more information will be given during classes or via email
- Please note that the teachers WILL send you info emails during the course, so be sure to check your Tuni email regularly.
- Classroom is 20013
Mon 2.9. at 9.30 -12 Introduction to the course / Sari
Tue 3.9. at 9.30 - 15.30 What is a game? History and structures of games / Introduction to game engine 1 / Carita
Mon 9.9. at 9.30 -12Games in contemporary art context / Sari
Mon 16.9. at 9.30 -12 16.9. Gamification, Avatar/character task / Sari
Tue 17.9. at 9.30 - 15.30 Game-like practices in human culture: religions, ceremonies, arts / Introduction to a game engine 2 / Carita
Mon 23.9. at 9.30 -12 The discussion on Letter task, The Rules task and Avatar/chracter task / Sari
Mon 30.9. at 9.30 -12 Mid course feedback; for example plans, storyboards, charts and script of your main project in the course / Sari
Tue 1.10. at 9.30 - 15.30 Checking on the main projects & advice / Carita
Mon 7.10. Possibility to go to EMEX seminar independently, you need to enrol to this separately; for further instructions check Carita's email 18.9.
Mon 21.10. at 9.30 -12 Final Feedback of your main project/ Sari and Carita
Trip to Helsinki date will be told in the near future.
Completion alternatives
-
Practical training and working life cooperation
-
International connections
-
Further information
In the Autumn in the Applied Fine art Minor the technique you’ll be working with is based on your earlier skills, you can make for example video projects, photography projects, drawing projects, plans for games (also board games) or sound art projects that you apply to the courses. The courses focus on different scenes in contemporary art for example on Community-based Art, Site Specific Art and Games in Fine Art. When making plans for the projects we’ll discuss critical thinking and the relationships to the situations in the world, to the society as well as media critic. This Minor suits for the 2nd to fourth year students who master some technique and are willing to develop their projects to the next level.
TAMK Smart Art Virtual gallery is one project that can be on the focus in this minor but student can work also with another project of their own choice for example their artistic Thesis work or a longer moving image project.
Responsible teacher of the Applied Fine Art minor is Sari Tervaniemi.
Teachers: Sari Tervaniemi. Carita Forsgren, Tiiu Baldwin, Fanni Niemi-Junkola,
Options for the contents of the minor more in detail:
1 ) Students working with the Virtual gallery project for fine art graduates will focus on planning the documentation and new artworks within the field of emerging media; e.g. AR/VR, 360-camera etc.
Teacher: Fanni Niemi-Junkola
2 ) Student can work with the project that supports the artistic Thesis-work.
Teacher: Fanni Niemi-Junkola, Sari Tervaniemi
3) Socially engaged Moving Image project or photography project or site-specific project or situation related project or podcast project or installation project or public work project that consists critical thinking and is somehow related to society.
Teacher: Sari Tervaniemi
4) Collaboration work with an institution
Teacher: Sari Tervaniemi, Tiiu Baldwin
4) A plan or a script for a game or VR-project. The student should already have technical skills.
Teacher: Sari Tervaniemi, Carita Forsgren
5) An Artist's book project
Teacher: Tiiu Baldwin
Student must attend the most of the contact lessons but if there is a really good reason we can negotiate the alternative tasks.
Assessment criteria - fail (0) (Not in use, Look at the Assessment criteria above)
TAMK's general instruction for grading will be applied and details agreed at the beginning of course implementation:
https://intra.tamk.fi/web/tutkinto-opinto-opas/arviointi
Assessment criteria - satisfactory (1-2) (Not in use, Look at the Assessment criteria above)
TAMK's general instruction for grading will be applied and details agreed at the beginning of course implementation:
https://intra.tamk.fi/web/tutkinto-opinto-opas/arviointi
Assessment criteria - good (3-4) (Not in use, Look at the Assessment criteria above)
TAMK's general instruction for grading will be applied and details agreed at the beginning of course implementation:
https://intra.tamk.fi/web/tutkinto-opinto-opas/arviointi
Assessment criteria - excellent (5) (Not in use, Look at the Assessment criteria above)
TAMK's general instruction for grading will be applied and details agreed at the beginning of course implementation:
https://intra.tamk.fi/web/tutkinto-opinto-opas/arviointi