Grand Game Release (12cr)
Code: 4A00CZ33-3002
General information
- Enrolment period
- 11.06.2018 - 02.09.2018
- Registration for the implementation has ended.
- Timing
- 01.08.2018 - 21.10.2018
- Implementation has ended.
- Credits
- 6 - 12
- Virtual portion
- 6 cr
- Mode of delivery
- Blended learning
- Unit
- Business Information Systems
- Campus
- TAMK Main Campus
- Teaching languages
- Finnish
- Degree programmes
- Degree Programme in Business Information Systems
- Teachers
- Toni Pippola
- Pasi Pekkanen
- Gareth Noyce
- Course
- 4A00CZ33
Objectives (course unit)
Student is able to:
- Design, implement and test a game
- Projectwork within a team to control scope and complete a game project within the time frame
- Use a production management framework
- Deepen their insight and skills in game programming or game art design
- Building a final package for deployment and publish it
Content (course unit)
Game release, Scope, Teamwork, Game, Independent project work
Prerequisites (course unit)
*For programmers: 3D Games Programming
*For Artists: Basics of 3D Modelling
Location and time
Presentations: w38, w44 & w48